v2.5.2: updated version and changelog for v2.5.2 release!
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@@ -20,8 +20,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 795
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appVersionName = '2.5.1'
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appVersionCode = 796
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appVersionName = '2.5.2'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -89,10 +89,25 @@ public class v2_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes = new ChangeInfo("v2.5.2", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Just a quick extra patch this time to fix a few more bugs:\n" +
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"_Caused by v2.5.1:_\n" +
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"_-_ Crashes when using transmutation abilities (sorry!)\n" +
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"_-_ Shard of Oblivion description not using its new bonus loot rate\n" +
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"\n" +
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"_Caused by v2.5.0:_\n" +
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"_-_ Dark floors sometimes giving 1/2 vision instead of the new value of 5/8\n" +
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"_-_ Drop and throw actions not working on Shard of Oblivion\n" +
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"_-_ Some flying characters visually falling into pits when they die that shouldn't (e.g. ghosts)\n" +
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"_-_ Various minor textual errors\n" +
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"\n" +
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"_Existed Prior to v2.5.0:_\n" +
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"_-_ Various minor visual bugs with stealthy mimics"));
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changes = new ChangeInfo("v2.5.1", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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