v2.5.4: updated version and changelog for v2.5.4 release!
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@@ -20,8 +20,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 800
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appVersionName = '2.5.3'
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appVersionCode = 801
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appVersionName = '2.5.4'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -196,7 +196,7 @@ public class WelcomeScene extends PixelScene {
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//TODO: change the messages here in accordance with the type of patch.
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message = Messages.get(this, "patch_intro");
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message += "\n";
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message += "\n" + Messages.get(this, "patch_balance");
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//message += "\n" + Messages.get(this, "patch_balance");
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message += "\n" + Messages.get(this, "patch_bugfixes");
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message += "\n" + Messages.get(this, "patch_translations");
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@@ -89,10 +89,35 @@ public class v2_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes = new ChangeInfo("v2.5.4", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Toxic gas rooms can no longer contain extra traps\n" +
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"_-_ Updated translations and translator credits"));
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed the Following Bugs:\n" +
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"_Caused by v2.5.3:_\n" +
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"_-_ New flashbang not using electricity damage type\n" +
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"_-_ Various errors with damage numbers in bomb descriptions\n" +
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"_-_ Various rare textual errors\n" +
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"\n" +
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"_Caused by v2.5.0:_\n" +
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"_-_ Very rare Gravity Chaos cursed wand effect not being triggerable\n" +
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"_-_ Rare cases where ambitious imp could cause terrain to not behave correctly",
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"_Existed Prior to v2.5.0:_\n" +
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"_-_ Assassinate/execute effects not working on enraged brutes\n" +
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"_-_ Cases where a locked laboratory room could contain the solution potion to a hazard room that contains its key\n" +
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"_-_ Cases where the gnoll geomancer could be awoken via debuff\n" +
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"_-_ Specific cases where beacon of returning could place the hero inside of closed dooors\n" +
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"_-_ Necromancers not being able to summon their minions in unlocked doors\n" +
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"_-_ Specific cases where one scroll of transmutation couldn't be used on another\n" +
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"_-_ Rare cases where the rot heart could be boxed in and not spawn gas\n" +
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"_-_ Specific cases where the parchment scrap trinket could still influence level generation"));
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changes = new ChangeInfo("v2.5.3", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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