v1.2.0: fixed one simultaneous action check preventing searching
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@@ -136,11 +136,11 @@ public class Toolbar extends Component {
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add(btnSearch = new Tool(44, 0, 20, 26) {
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@Override
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protected void onClick() {
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if (Dungeon.hero.ready && !GameScene.cancel()) {
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if (!examining) {
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if (Dungeon.hero.ready) {
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if (!examining && !GameScene.cancel()) {
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GameScene.selectCell(informer);
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examining = true;
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} else {
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} else if (examining) {
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informer.onSelect(null);
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Dungeon.hero.search(true);
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}
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