v1.2.0: fixed one simultaneous action check preventing searching

This commit is contained in:
Evan Debenham
2022-03-01 10:52:20 -05:00
parent 8c4f72cdef
commit e41480262a
@@ -136,11 +136,11 @@ public class Toolbar extends Component {
add(btnSearch = new Tool(44, 0, 20, 26) { add(btnSearch = new Tool(44, 0, 20, 26) {
@Override @Override
protected void onClick() { protected void onClick() {
if (Dungeon.hero.ready && !GameScene.cancel()) { if (Dungeon.hero.ready) {
if (!examining) { if (!examining && !GameScene.cancel()) {
GameScene.selectCell(informer); GameScene.selectCell(informer);
examining = true; examining = true;
} else { } else if (examining) {
informer.onSelect(null); informer.onSelect(null);
Dungeon.hero.search(true); Dungeon.hero.search(true);
} }