v2.0.1: fixed unintentional debug code that set eye dmg to 0

This commit is contained in:
Evan Debenham
2023-03-26 11:15:17 -04:00
committed by Evan Debenham
parent 58b3ebe852
commit e716f51b12

View File

@@ -69,7 +69,7 @@ public class Eye extends Mob {
@Override
public int damageRoll() {
return Random.NormalIntRange(0, 0);
return Random.NormalIntRange(20, 30);
}
@Override
@@ -184,7 +184,7 @@ public class Eye extends Mob {
}
if (hit( this, ch, true )) {
int dmg = Random.NormalIntRange( 0, 0 );
int dmg = Random.NormalIntRange( 30, 50 );
dmg = Math.round(dmg * AscensionChallenge.statModifier(this));
ch.damage( dmg, new DeathGaze() );