v0.3.4a: boomerang can be equipped as a melee weapon again

This commit is contained in:
Evan Debenham
2016-02-13 16:56:03 -05:00
committed by Evan Debenham
parent 6a4f8e6dd3
commit e9421f0e43
@@ -29,6 +29,8 @@ import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.sprites.MissileSprite; import com.shatteredpixel.shatteredpixeldungeon.sprites.MissileSprite;
import java.util.ArrayList;
public class Boomerang extends MissileWeapon { public class Boomerang extends MissileWeapon {
{ {
@@ -42,6 +44,13 @@ public class Boomerang extends MissileWeapon {
bones = false; bones = false;
} }
@Override
public ArrayList<String> actions(Hero hero) {
ArrayList<String> actions = super.actions( hero );
if (!isEquipped(hero)) actions.add(AC_EQUIP);
return actions;
}
@Override @Override
public int min() { public int min() {
return 1 + level(); return 1 + level();