v2.5.1: fixed a small typo in invulnerability description

This commit is contained in:
Evan Debenham
2024-09-12 13:03:47 -04:00
parent dea5aa38b9
commit e98e9ee978

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@@ -251,7 +251,7 @@ actors.buffs.invisibility.name=invisible
actors.buffs.invisibility.desc=You are completely blended into the surrounding terrain, making you impossible to see.\n\nWhile you are invisible enemies are unable to attack or follow you. Physical attacks and magical effects (such as scrolls and wands) will immediately cancel invisibility.\n\nTurns of invisibility remaining: %s.
actors.buffs.invulnerability.name=invulnerable
actors.buffs.invulnerability.desc=You are suffuse with great protective power, granting you a brief period of invulnerability!\n\nTurns remaining: %s.
actors.buffs.invulnerability.desc=You are suffused with great protective power, granting you a brief period of invulnerability!\n\nTurns remaining: %s.
actors.buffs.levitation.name=levitating
actors.buffs.levitation.desc=A magical force is levitating you over the ground, making you feel weightless.\n\nLevitating characters move silently and ignore all ground-based effects. Traps won't trigger, water won't put out fire, plants won't be trampled, roots will miss, and pits will be hovered over. Be careful, as all these things can come into effect the second the levitation ends!\n\nTurns of levitation remaining: %s.