v2.0.2: fixed controller drag events incorrectly using separate IDs

This commit is contained in:
Evan Debenham
2023-04-10 17:09:27 -04:00
parent 1c944a0ada
commit e995af5c95
4 changed files with 29 additions and 26 deletions

View File

@@ -45,6 +45,9 @@ public class ControllerHandler implements ControllerListener {
public static ControllerType lastUsedType = ControllerType.OTHER;
public static boolean controllerActive = false;
//sufficiently large number so that it'll never collide with touch pointers (which start at 0)
public static final int CONTROLLER_POINTER_ID = 1000;
private static void setControllerType(Controller controller){
if (controller.getName().contains("Xbox")){
lastUsedType = ControllerType.XBOX;
@@ -179,6 +182,9 @@ public class ControllerHandler implements ControllerListener {
}
}
//we add 1000 to make the DPAD keys distinct from Keys.UP, Keys.DOWN, etc..
public static int DPAD_KEY_OFFSET = 1000;
//converts controller button codes to keyEvent codes
public static int buttonToKey(Controller controller, int btnCode){
ControllerMapping mapping = controller.getMapping();
@@ -195,11 +201,10 @@ public class ControllerHandler implements ControllerListener {
if (btnCode == mapping.buttonR1) return Input.Keys.BUTTON_R1;
if (btnCode == mapping.buttonR2) return Input.Keys.BUTTON_R2;
//we add 1000 here to make these keys distinct from Keys.UP, Keys.DOWN, etc..
if (btnCode == mapping.buttonDpadUp) return Input.Keys.DPAD_UP + 1000;
if (btnCode == mapping.buttonDpadDown) return Input.Keys.DPAD_DOWN + 1000;
if (btnCode == mapping.buttonDpadLeft) return Input.Keys.DPAD_LEFT + 1000;
if (btnCode == mapping.buttonDpadRight) return Input.Keys.DPAD_RIGHT + 1000;
if (btnCode == mapping.buttonDpadUp) return Input.Keys.DPAD_UP + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonDpadDown) return Input.Keys.DPAD_DOWN + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonDpadLeft) return Input.Keys.DPAD_LEFT + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonDpadRight) return Input.Keys.DPAD_RIGHT + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonLeftStick) return Input.Keys.BUTTON_THUMBL;
if (btnCode == mapping.buttonRightStick)return Input.Keys.BUTTON_THUMBR;
@@ -208,11 +213,13 @@ public class ControllerHandler implements ControllerListener {
}
public static boolean icControllerKey(int keyCode){
if (keyCode >= Input.Keys.BUTTON_A && keyCode <= Input.Keys.BUTTON_MODE){
if (keyCode >= Input.Keys.BUTTON_A
&& keyCode <= Input.Keys.BUTTON_MODE){
return true;
}
if (keyCode >= Input.Keys.DPAD_UP+1000 && keyCode <= Input.Keys.DPAD_RIGHT+1000){
if (keyCode >= Input.Keys.DPAD_UP+DPAD_KEY_OFFSET
&& keyCode <= Input.Keys.DPAD_RIGHT+DPAD_KEY_OFFSET){
return true;
}
@@ -242,13 +249,13 @@ public class ControllerHandler implements ControllerListener {
}
}
if (keyCode == Input.Keys.DPAD_UP + 1000){
if (keyCode == Input.Keys.DPAD_UP + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_UP);
} else if (keyCode == Input.Keys.DPAD_DOWN + 1000){
} else if (keyCode == Input.Keys.DPAD_DOWN + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_DOWN);
} else if (keyCode == Input.Keys.DPAD_LEFT + 1000){
} else if (keyCode == Input.Keys.DPAD_LEFT + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_LEFT);
} else if (keyCode == Input.Keys.DPAD_RIGHT + 1000){
} else if (keyCode == Input.Keys.DPAD_RIGHT + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_RIGHT);
}

View File

@@ -79,18 +79,18 @@ public class InputHandler extends InputAdapter {
multiplexer.removeProcessor(processor);
}
public void emulateTouch(int button, boolean down){
public void emulateTouch(int id, int button, boolean down){
PointF hoverPos = PointerEvent.currentHoverPos();
if (down){
multiplexer.touchDown((int)hoverPos.x, (int)hoverPos.y, 10+button, button);
multiplexer.touchDown((int)hoverPos.x, (int)hoverPos.y, id, button);
} else {
multiplexer.touchUp((int)hoverPos.x, (int)hoverPos.y, 10+button, button);
multiplexer.touchUp((int)hoverPos.x, (int)hoverPos.y, id, button);
}
}
public void emulateDrag(int button){
public void emulateDrag(int id){
PointF hoverPos = PointerEvent.currentHoverPos();
multiplexer.touchDragged((int)hoverPos.x, (int)hoverPos.y, 10+button);
multiplexer.touchDragged((int)hoverPos.x, (int)hoverPos.y, id);
}
public void processAllEvents(){
@@ -105,7 +105,7 @@ public class InputHandler extends InputAdapter {
@Override
public synchronized boolean touchDown(int screenX, int screenY, int pointer, int button) {
if (pointer < 10) {
if (pointer != ControllerHandler.CONTROLLER_POINTER_ID) {
ControllerHandler.setControllerPointer(false);
ControllerHandler.controllerActive = false;
}

View File

@@ -64,13 +64,13 @@ public class KeyEvent {
public static synchronized void processKeyEvents(){
for (KeyEvent k : keyEvents){
if (KeyBindings.getActionForKey(k) == GameAction.LEFT_CLICK){
Game.inputHandler.emulateTouch(PointerEvent.LEFT, k.pressed);
Game.inputHandler.emulateTouch(ControllerHandler.CONTROLLER_POINTER_ID, PointerEvent.LEFT, k.pressed);
if (KeyBindings.bindingKey) keySignal.dispatch(k);
} else if (KeyBindings.getActionForKey(k) == GameAction.RIGHT_CLICK){
Game.inputHandler.emulateTouch(PointerEvent.RIGHT, k.pressed);
Game.inputHandler.emulateTouch(ControllerHandler.CONTROLLER_POINTER_ID, PointerEvent.RIGHT, k.pressed);
if (KeyBindings.bindingKey) keySignal.dispatch(k);
} else if (KeyBindings.getActionForKey(k) == GameAction.MIDDLE_CLICK){
Game.inputHandler.emulateTouch(PointerEvent.MIDDLE, k.pressed);
Game.inputHandler.emulateTouch(ControllerHandler.CONTROLLER_POINTER_ID, PointerEvent.MIDDLE, k.pressed);
if (KeyBindings.bindingKey) keySignal.dispatch(k);
} else {
keySignal.dispatch(k);

View File

@@ -175,12 +175,8 @@ public class PointerEvent {
pointerEvents.clear();
//add drag events for any emulated presses
if (hovered){
for (int i = 10+LEFT; i <= 10+FORWARD; i++){
if (activePointers.containsKey(i)){
Game.inputHandler.emulateDrag(i-10);
}
}
if (hovered && activePointers.containsKey(ControllerHandler.CONTROLLER_POINTER_ID)){
Game.inputHandler.emulateDrag(ControllerHandler.CONTROLLER_POINTER_ID);
}
}