v2.3.0: fixed rotting fist healing much more than intended in water
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@@ -386,7 +386,7 @@ public abstract class YogFist extends Mob {
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if (Dungeon.level.water[pos] && HP < HT) {
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sprite.showStatusWithIcon(CharSprite.POSITIVE, Integer.toString(HT/50), FloatingText.HEALING);
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HP = Math.max(HT, HP + HT/50);
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HP = Math.min(HT, HP + HT/50);
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}
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return super.act();
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