v2.0.0: slightly nerfed Duelist weapon charge speed
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@@ -279,7 +279,7 @@ public class MeleeWeapon extends Weapon {
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LockedFloor lock = target.buff(LockedFloor.class);
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LockedFloor lock = target.buff(LockedFloor.class);
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if (charges < chargeCap()){
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if (charges < chargeCap()){
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if (lock == null || lock.regenOn()){
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if (lock == null || lock.regenOn()){
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partialCharge += 1/(45f-(chargeCap()-charges)); // 45 to 35 turns per charge
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partialCharge += 1/(50f-(chargeCap()-charges)); // 50 to 40 turns per charge
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if (partialCharge >= 1){
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if (partialCharge >= 1){
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charges++;
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charges++;
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partialCharge--;
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partialCharge--;
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