v0.2.4: hero no longer gains hunger from descending
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@@ -761,11 +761,6 @@ public class Hero extends Char {
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if (pos == stairs && pos == Dungeon.level.exit) {
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curAction = null;
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Hunger hunger = buff( Hunger.class );
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if (hunger != null && !hunger.isStarving()) {
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hunger.satisfy( -Hunger.STARVING / 10 );
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}
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Buff buff = buff(TimekeepersHourglass.timeFreeze.class);
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if (buff != null) buff.detach();
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