v2.0.0: implemented the rapier's duelist ability

This commit is contained in:
Evan Debenham
2022-11-22 13:55:00 -05:00
parent 5285cc844c
commit f428a3455c
7 changed files with 82 additions and 10 deletions
@@ -1580,7 +1580,10 @@ items.weapon.melee.quarterstaff.desc=A staff of hardwood, its ends are shod with
items.weapon.melee.rapier.name=rapier
items.weapon.melee.rapier.stats_desc=This weapon blocks 0-1 damage.
items.weapon.melee.rapier.ability_name=lunge
items.weapon.melee.rapier.ability_desc=The duelist can _lunge_ with a rapier at an enemy 1 tile away. This moves into the enemy, deals +33% damage, and is guaranteed to hit.
items.weapon.melee.rapier.ability_desc=The duelist can _lunge_ with a rapier at an enemy 1 tile away. This moves toward the enemy, deals +67% damage, and is guaranteed to hit.
items.weapon.melee.rapier.no_target=There is no target at that location.
items.weapon.melee.rapier.bad_distance=The target must be 1 tile away.
items.weapon.melee.rapier.cant_reach=You cannot reach that target.
items.weapon.melee.rapier.desc=A slim straight sword that offers some protection in exchange for less slashing power.
items.weapon.melee.roundshield.name=round shield