v0.9.3: fixed armored statues not showing as armored in attack indicator
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@@ -30,7 +30,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.watabou.input.GameAction;
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import com.watabou.input.GameAction;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Game;
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import com.watabou.utils.Random;
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import com.watabou.utils.Random;
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import com.watabou.utils.Reflection;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@@ -143,7 +142,7 @@ public class AttackIndicator extends Tag {
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sprite = null;
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sprite = null;
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}
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}
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sprite = Reflection.newInstance(lastTarget.spriteClass);
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sprite = lastTarget.sprite();
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active = true;
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active = true;
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sprite.linkVisuals(lastTarget);
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sprite.linkVisuals(lastTarget);
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sprite.idle();
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sprite.idle();
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