v1.4.0: fixed an error with new flurry auto aiming
This commit is contained in:
@@ -430,7 +430,9 @@ public class SpiritBow extends Weapon {
|
||||
@Override
|
||||
protected boolean act() {
|
||||
flurryActor = this;
|
||||
cast(user, QuickSlotButton.autoAim(enemy, SpiritArrow.this));
|
||||
int target = QuickSlotButton.autoAim(enemy, SpiritArrow.this);
|
||||
if (target == -1) target = cell;
|
||||
cast(user, target);
|
||||
Actor.remove(this);
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user