v1.2.1: fixed magical fire getting cleared when it shouldn't
This commit is contained in:
committed by
Evan Debenham
parent
4939f200ef
commit
fa79fcd319
+2
@@ -223,8 +223,10 @@ public class MagicalFireRoom extends SpecialRoom {
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@Override
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public void clear(int cell) {
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if (volume > 0 && cur[cell] > 0) {
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fullyClear();
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}
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}
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@Override
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public void fullyClear() {
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