v0.7.0: corrected the vfx for removing curse not always triggering
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@@ -75,8 +75,10 @@ public class ScrollOfRemoveCurse extends InventoryScroll {
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for (Item item : items) {
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if (item != null) {
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item.cursedKnown = true;
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procced = item.cursed;
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item.cursed = false;
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if (item.cursed) {
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procced = true;
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item.cursed = false;
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}
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}
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if (item instanceof Weapon){
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Weapon w = (Weapon) item;
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