v1.4.0: adjusted buff bar layout and added max width

This commit is contained in:
Evan Debenham
2022-07-31 13:29:13 -04:00
parent 401411d16f
commit fdc5df529c
5 changed files with 14 additions and 9 deletions

View File

@@ -113,6 +113,7 @@ import com.watabou.utils.Random;
import java.util.Arrays;
import java.util.HashSet;
import java.util.LinkedHashSet;
public abstract class Char extends Actor {
@@ -143,7 +144,7 @@ public abstract class Char extends Actor {
public boolean[] fieldOfView = null;
private HashSet<Buff> buffs = new HashSet<>();
private LinkedHashSet<Buff> buffs = new LinkedHashSet<>();
@Override
protected boolean act() {
@@ -715,8 +716,8 @@ public abstract class Char extends Actor {
super.spend( time / timeScale );
}
public synchronized HashSet<Buff> buffs() {
return new HashSet<>(buffs);
public synchronized LinkedHashSet<Buff> buffs() {
return new LinkedHashSet<>(buffs);
}
@SuppressWarnings("unchecked")

View File

@@ -143,7 +143,7 @@ public class BossHealthBar extends Component {
bossInfo.setRect(x, y, bar.width, bar.height);
if (buffs != null) {
buffs.setRect(hp.x, hp.y + 5, 110, 7);
buffs.setRect(hp.x, hp.y + 5, 47, 8);
}
skull.x = bar.x+5;

View File

@@ -203,9 +203,11 @@ public class BuffIndicator extends Component {
for (BuffButton icon : buffButtons.values()){
icon.updateIcon();
//button areas are slightly oversized, especially on small buttons
icon.setRect(x + pos * (size + (large ? 1 : 2)), y, size + (large ? 1 : 2), size + (large ? 0 : 5));
icon.setRect(x + pos * (size + 1), y, size + 1, size + (large ? 0 : 5));
PixelScene.align(icon);
pos++;
icon.visible = icon.left() <= right();
}
}

View File

@@ -207,7 +207,7 @@ public class StatusPane extends Component {
heroInfoOnBar.setRect(heroInfo.right(), y + 19, 130, 20);
buffs.setPos( x + 31, y );
buffs.setRect(x + 31, y, 128, 16);
busy.x = x + bg.width + 1;
busy.y = y + bg.height - 9;
@@ -226,7 +226,7 @@ public class StatusPane extends Component {
heroInfoOnBar.setRect(heroInfo.right(), y, 50, 9);
buffs.setPos( x + 31, y + 9 );
buffs.setRect( x + 31, y + 9, 50, 8 );
busy.x = x + 1;
busy.y = y + 33;

View File

@@ -78,9 +78,11 @@ public class WndInfoMob extends WndTitledMessage {
health.setRect(image.width() + GAP, name.bottom() + GAP, w, health.height());
buffs.setPos(
buffs.setRect(
name.right() + GAP-1,
name.bottom() - BuffIndicator.SIZE_SMALL-2
name.bottom() - BuffIndicator.SIZE_SMALL-2,
w,
8
);
height = health.bottom();