Evan Debenham
e3b0720de9
v0.4.3: fixed a bunch of crash bugs
2016-10-16 20:41:50 -04:00
Evan Debenham
5da611f452
v0.4.2b: fixed a typo in Texture
2016-09-15 20:54:36 -04:00
Evan Debenham
bd12b7003d
v0.4.2b: added sources for FroyoGLES20Fix
2016-09-15 20:54:35 -04:00
Evan Debenham
926b02ce65
v0.4.2: various performance improvements to core classes
2016-09-09 18:00:11 -04:00
Evan Debenham
7a2e6c63c1
v0.4.2: vertex buffers now support selective updating
2016-09-09 18:00:01 -04:00
Evan Debenham
c137a465c5
v0.4.2: decoupled texture creation from opengl binding
2016-09-09 17:59:59 -04:00
Evan Debenham
9f8981db07
v0.4.2: VBOs now work with android 2.2
2016-09-09 17:59:50 -04:00
Evan Debenham
b821bfddf8
v0.4.2: reduced amount of allocations occurring when frames are drawn
2016-09-09 17:56:09 -04:00
Evan Debenham
9663a47958
v0.4.2: added support for Vertex Buffer Objects
2016-09-09 17:56:08 -04:00
Evan Debenham
0e7c12b61e
v0.4.2: updated quad indicies to be stored in a VBO
2016-09-09 17:56:05 -04:00
Evan Debenham
2a5f887579
v0.4.2: Uniforms now avoid repeating previous values
2016-09-09 17:56:05 -04:00
Evan Debenham
36e44340a8
Converted ShatteredPD to Build from Gradle
...
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
2016-08-13 04:35:26 -04:00