Evan Debenham
2349e44099
v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP)
2018-12-20 00:37:30 -05:00
Evan Debenham
06458bfb20
v0.7.1: added hero unlock requirements and 3 badges for hero unlocking
2018-12-20 00:26:53 -05:00
Evan Debenham
bd3b87c9af
v0.7.1: reworked huntress's signature weapon
2018-12-20 00:26:26 -05:00
Evan Debenham
63a5f57b01
v0.7.1: fixed a few pixels being off in albino rat's sprite
2018-12-20 00:26:24 -05:00
Evan Debenham
74fc34bd97
v0.7.1: implemented new furrowed grass mechanic for huntress
2018-12-20 00:26:23 -05:00
Evan Debenham
aec81b5917
v0.7.0b: added a new layer, currently used so things can be inside grass
2018-11-10 02:17:03 -05:00
Evan Debenham
dd5d54f289
v0.7.0: polish pass on elixirs, brews, and spells
...
- Improved several sprites and vfx
- Beacon of returning no longer forgets return depth when used
2018-10-24 03:05:24 -04:00
Evan Debenham
d3f13d4ec5
v0.7.0: feast has been remade to meat pie
2018-10-24 03:05:06 -04:00
Evan Debenham
07ba48e8e0
v0.7.0: polish pass on potions/scrolls/seeds/stones
2018-10-24 03:05:05 -04:00
Evan Debenham
193e576c18
v0.7.0: improved several placeholder sprites
2018-10-24 03:04:57 -04:00
Evan Debenham
e5867c8dd4
v0.7.0: completely overhauled the alchemy guidebook interface
2018-10-24 03:04:40 -04:00
Evan Debenham
44c3a99c57
v0.7.0: updated enhanced bomb sprites
2018-10-24 03:03:06 -04:00
Evan Debenham
27708be112
v0.7.0: many alchemy balance changes
2018-10-24 03:03:04 -04:00
Evan Debenham
4c56360184
v0.7.0: adjusted isSimilar logic and added some placeholder items
2018-10-24 03:03:03 -04:00
Evan Debenham
e5701c4447
v0.7.0: stone of avoidance is now stone of affection
...
also adjusted charm logic. Charmed enemies will now try to find a new target
Also removed some earlier beta conversion code
also improved some brew and elixir sprites
2018-10-24 03:03:01 -04:00
Evan Debenham
2c952e57a6
v0.7.0: polished up new spells, 10 total
2018-10-24 03:02:38 -04:00
Evan Debenham
c3170823bc
v0.7.0: added 3 more WIP spells
2018-10-24 03:02:37 -04:00
Evan Debenham
d06603b95b
v0.7.0: added 3 early spells, still very wip
2018-10-24 03:02:37 -04:00
Evan Debenham
fd4b0cf4ea
v0.7.0: added 2 new elixirs, 1 new brew, 2 new bombs.
...
one of the new elixirs is the old potion of might!
also adjusted balance on healing and holy bombs
2018-10-24 03:02:36 -04:00
Evan Debenham
1bbab016ac
v0.7.0: Artifact spawning and boss reward changes:
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- master thieve's armband now drops regularly
- thieves now rarely drop a random ring or artifact instead of armband
- Goo and DM-300 now drop unique alchemy ingredients, no artifacts
- Lloyd's beacon and cape of thorns effectively removed from the game
2018-10-24 03:02:36 -04:00
Evan Debenham
39b72ad6ec
v0.7.0: updated runestone sprites
2018-10-24 03:02:22 -04:00
Evan Debenham
520257ea1f
v0.7.0: lots of implementation:
...
- refined 12 brews/elixirs
- nerfed earth imbue effect
- bees now attack eachother
2018-10-24 03:00:54 -04:00
Evan Debenham
a429a55007
v0.7.0: polished new food items
2018-10-24 03:00:52 -04:00
Evan Debenham
c2b6518faf
v0.7.0: basic implementation on 6 more brews/elixirs
2018-10-24 02:59:10 -04:00
Evan Debenham
a98f85f8b6
v0.7.0: implemented 3 brews
2018-10-24 02:59:10 -04:00
Evan Debenham
eece33925e
v0.7.0: implemented more food-based alchemy
2018-10-24 02:59:09 -04:00
Evan Debenham
0184c86aad
v0.7.0: added 3 initial elixirs
2018-10-24 02:59:08 -04:00
Evan Debenham
b8ae27a2e1
v0.7.0: implement an alchemy guidebook
2018-10-24 02:55:56 -04:00
Evan Debenham
f88f7cd6bc
v0.7.0: implement scroll of prismatic image and scroll of polymorph
2018-10-24 02:55:47 -04:00
Evan Debenham
f8dfd11a8d
v0.7.0: addressed a variety of TODOs
2018-10-24 02:42:08 -04:00
Evan Debenham
10143f15e0
v0.7.0: extended consumable icon functionality, some icons are WIP
2018-10-24 02:42:02 -04:00
Evan Debenham
83764f36d7
v0.7.0: significantly adjusted spellbook mechanics for new scrolls
2018-10-24 02:42:01 -04:00
Evan Debenham
f38fe77ff4
v0.7.0: significant polish for enhanced bombs
2018-10-24 02:41:59 -04:00
Evan Debenham
a69cc7a12e
v0.7.0: WIP implementation of 8 new bombs
2018-10-24 02:38:02 -04:00
Evan Debenham
c4ac5e672b
v0.7.0: groundwork for alchemy phase 2
2018-10-24 02:36:58 -04:00
Evan Debenham
a2904557db
v0.7.0: improved several plant visuals
2018-10-24 02:36:07 -04:00
Evan Debenham
4984061659
v0.7.0: lots of visual implementation
2018-10-24 02:35:52 -04:00
Evan Debenham
212e320f45
v0.7.0: implement icons for new potion/scroll
2018-10-24 02:35:46 -04:00
Evan Debenham
876c1844c6
v0.7.0: Blandfruit now always uses potion effects, leaves behind chunks.
2018-10-24 02:35:43 -04:00
Evan Debenham
bd43201e95
v0.6.5: badge changes:
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- removed rare monsters badges and unused tutorial badges
- added badges for 3 and 6 challenges
- adjusted 'death by glyph' badge
- fixed 'happy end' not showing in rankings
2018-05-04 22:47:37 -04:00
Evan Debenham
a5872b8771
v0.6.5: item sprite changes for runestones and warrior's thrown stone
2018-05-04 22:42:05 -04:00
Evan Debenham
683af56d99
v0.6.4: added new visuals to InterLevelScene
2018-04-03 17:49:37 -04:00
Evan Debenham
0a388ef25c
v0.6.4: more gauntlet implementation
2018-04-03 17:48:20 -04:00
Evan Debenham
6e63c6db21
v0.6.4: new ranged weapon, 2 new melee weapons (gauntlet sprite WIP)
2018-04-03 17:48:16 -04:00
Evan Debenham
8aa55c4aad
v0.6.4: implemented challenge selection in start window
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game now starts right from the play button when where there are no saves
2018-04-03 17:46:17 -04:00
Evan Debenham
936fd501df
v0.6.3: warrior now starts with 3 throwing stones
2018-02-18 00:55:36 -05:00
Evan Debenham
bf280cc426
v0.6.3: reworked the wand of venom thematically, now wand of corrosion
2018-02-18 00:55:34 -05:00
Evan Debenham
d2e9956eaf
v0.6.3: renamed huntress spritesheet and fixed a small error in it
2018-02-18 00:52:31 -05:00
Evan Debenham
9816333fd7
v0.6.3: redesigned all ranged weapons and added new ones
...
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
c290e5fe47
v0.6.3: significant refactoring and performance improvements to fog of war
2018-01-20 16:02:19 -05:00