Commit Graph

4 Commits

Author SHA1 Message Date
Evan Debenham eb3aa1c162 v0.8.0: improved halo vfx 2020-01-18 12:19:26 -05:00
Evan Debenham 2a523f2ea2 v0.7.4b: Initial LibGDX commit! more details below:
Large sections of game logic are now working through libgdx instead of
android libraries. There is still work to do but this is the first
major step. Big changes include:
- Graphics code is now through LibGDX (except for text rendering)
- Initialization and screen-handling logic is now mostly through LibGDX
- Audio is now through LibGDX
- Input handling is now through LibGDX
- Most misc functions are now through LibGDX
2019-08-01 15:47:01 -04:00
Evan Debenham 3867c5d61e v0.7.3: fixed an incorrectly placed space in copyright notice of some files 2019-05-23 19:27:10 -04:00
Evan Debenham 971e421fa1 v0.7.2d: moved the base halo class to SPD-classes 2019-04-27 18:43:44 -04:00