Commit Graph

12 Commits

Author SHA1 Message Date
Evan Debenham 099073dd89 v0.8.0: various tweaks and adjustments, mainly for demon halls:
- added missing properties to rippers and spawners
- fixed rippers having long visibility range, increased their damage by 11%
- reduced the bleed damage from new ripper leap
- rippers now interrupt the hero when leaping
- adjusted candle positions in Yog's boss level
- added more text (including warnings) for demon spawners
- adjusted the positioning of Yog's sprite
- fixed cases where angled visuals would be incorrectly not visible
- removed redundant declarations from Ring of Elements, it now copies from AntiMagic
2020-03-19 21:45:10 -04:00
Evan Debenham 1539d57f71 v0.8.0: fixed various errors with resized enemy sprites 2019-11-19 19:49:55 -05:00
Evan Debenham 0cbfea7c67 updated copyright notices for 2019 2019-01-12 17:06:38 -05:00
Evan Debenham d9210a3a73 v0.6.4a: updated copyright 2018-04-10 23:39:37 -04:00
Evan Debenham 8af7fa2367 v0.6.0: removed unused imports 2017-06-04 21:59:44 -04:00
Evan Debenham ba8598132a updated copyright 2017-02-22 15:10:24 -05:00
Evan Debenham 26daff58b2 v0.5.0: fixed many vfx alignment issues 2017-02-13 16:07:28 -05:00
Evan Debenham 017ab991fa v0.4.3: significantly reduced number of calls to updatematrix 2016-10-16 20:41:53 -04:00
Evan Debenham 6627ba4736 v0.4.2: performance improvements to visibility checking 2016-09-09 18:00:12 -04:00
Evan Debenham 926b02ce65 v0.4.2: various performance improvements to core classes 2016-09-09 18:00:11 -04:00
Evan Debenham 59f74216fe v0.4.2: improved performance by skipping the drawing of offscreen gizmos 2016-09-09 17:56:04 -04:00
Evan Debenham 36e44340a8 Converted ShatteredPD to Build from Gradle
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
2016-08-13 04:35:26 -04:00