Evan Debenham
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969db4cf19
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v0.4.0: added descriptions for enchants
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2016-06-23 15:51:20 -04:00 |
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Evan Debenham
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26337d4dae
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v0.4.0: added vfx to some enchants
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2016-06-23 15:51:19 -04:00 |
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Evan Debenham
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33fef18f96
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v0.4.0: adjusted unstable enchant
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2016-06-23 15:51:18 -04:00 |
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Evan Debenham
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f3b891b5b4
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v0.4.0: added descriptions to glyphs
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2016-06-23 15:51:17 -04:00 |
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Evan Debenham
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7d97caa406
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v0.4.0: adjusted some item names and descriptions
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2016-06-23 15:51:16 -04:00 |
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Evan Debenham
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14a8fbdd63
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v0.4.0: balance tweaks to grim
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2016-06-23 15:51:14 -04:00 |
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Evan Debenham
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c074cc4950
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v0.4.0: balance changes to lucky enchant
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2016-06-23 15:51:13 -04:00 |
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Evan Debenham
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b8712493c0
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v0.4.0: reduced the chance of enchants/glyphs being erased by upgrades
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2016-06-23 15:51:11 -04:00 |
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Evan Debenham
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e3a3428f97
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v0.4.0: reworked enchants
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2016-06-23 15:51:10 -04:00 |
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Evan Debenham
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fe7bf58430
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v0.4.0: renamed enchant classes
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2016-06-23 15:51:08 -04:00 |
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Evan Debenham
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bbc45c6dc9
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v0.4.0: refactored extra reach on weapons, adjusted statues to use new weapon properties
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2016-06-23 15:51:03 -04:00 |
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Evan Debenham
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9444a033a1
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v0.4.0: loads of item implementation
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2016-06-23 15:50:58 -04:00 |
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Evan Debenham
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13625bc5aa
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v0.4.0: fixed an inconsistency in knuckleduster code
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2016-06-23 15:50:55 -04:00 |
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Evan Debenham
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5e27d0e056
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v0.4.0: reworked dagger
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2016-06-23 15:50:54 -04:00 |
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Evan Debenham
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7021b01821
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v0.4.0: added the ability for weapons to give DR, gave it to quarterstaff
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2016-06-23 15:50:53 -04:00 |
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Evan Debenham
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84324c6f52
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v0.4.0: implemented hand axe
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2016-06-23 15:50:53 -04:00 |
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Evan Debenham
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59628e5f29
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v0.4.0: refactored weapons with changed stats to use none-constant values
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2016-06-23 15:50:52 -04:00 |
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Evan Debenham
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56ec14e370
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v0.4.0: refactors and rebalancing to existing weapons
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2016-06-23 15:50:51 -04:00 |
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Evan Debenham
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8f27e921d8
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v0.4.0: reworked/added the 5 basic swords
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2016-06-23 15:50:49 -04:00 |
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Evan Debenham
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7e546b14da
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v0.4.0: Rebalanced base weapon scaling
- tier 2, 3, and 4 weapons deal more damage at base (most significant for tier 3)
- all tiers gain 1 more max damage per upgrade
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2016-06-23 15:50:49 -04:00 |
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Evan Debenham
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c6233b274c
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v0.4.0: big restructure to item sprite sheet
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2016-06-23 15:50:46 -04:00 |
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Evan Debenham
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96c9ca6de4
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v0.4.0: Refactored strength requirements, also changed how they scale
Also refactored class armor a bit so that it is upgradeable
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2016-06-23 15:50:44 -04:00 |
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Evan Debenham
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641517b311
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updated copyright
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2016-05-08 20:04:50 -04:00 |
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Evan Debenham
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90db5b8c1f
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v0.3.5a: fixed an equipped boomerang removing items from quickslots when thrown
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2016-05-08 19:03:55 -04:00 |
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Evan Debenham
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e715e147ff
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v0.3.5: big consistency pass on how items handle execution
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2016-05-08 18:58:01 -04:00 |
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Evan Debenham
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83711cc836
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v0.3.5: added some basic tutorial stuff for the mage and warrior's items
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2016-05-08 18:56:40 -04:00 |
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Evan Debenham
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2d7a13b14c
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v0.3.5: beginnings of warrior rework (needs lots of polish)
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2016-05-08 18:55:16 -04:00 |
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Evan Debenham
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2cca108f47
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v0.3.5: some refactoring to equippable items
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2016-05-08 18:55:13 -04:00 |
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Evan Debenham
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bc463a0a7c
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v0.3.5: some code cleanup & bugfixes to pincushion
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2016-05-08 18:53:25 -04:00 |
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Evan Debenham
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346b4b78e6
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v0.3.5: added support for longer reach weapons
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2016-05-08 18:52:30 -04:00 |
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Evan Debenham
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e9421f0e43
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v0.3.4a: boomerang can be equipped as a melee weapon again
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2016-02-22 16:48:23 -05:00 |
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Evan Debenham
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551638f972
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v0.3.4: moved capitalization to Messages, added title case functionality, removed Utils
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2016-02-22 16:25:56 -05:00 |
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Evan Debenham
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9115ea7652
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v0.3.4: updated how the mage's staff names itself
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2016-02-22 16:24:33 -05:00 |
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Evan Debenham
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d9d6e45d04
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v0.3.4: moved some functionality from Utils in prep for removing it.
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2016-02-22 16:24:28 -05:00 |
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Evan Debenham
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13b9d2f801
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v0.3.4: externalized item actions
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2016-02-22 16:18:39 -05:00 |
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Evan Debenham
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77c583b6b1
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v0.3.4: externalized weapon strings
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2016-02-22 15:58:00 -05:00 |
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Evan Debenham
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c1aca208b4
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v0.3.4: externalized almost all item names
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2016-02-22 15:56:03 -05:00 |
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Evan Debenham
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f36870aa9b
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v0.3.3a: adjusted how mage's staff handles its name
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2015-12-27 13:59:01 -05:00 |
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Evan Debenham
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e1471c3678
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v0.3.3a: made weapons use name() instead of name
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2015-12-27 13:57:55 -05:00 |
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Evan Debenham
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366dce1610
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Merging 1.9.1 source: item changes
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2015-12-21 18:04:42 -05:00 |
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Evan Debenham
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03848b6b32
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v0.3.2: fixed a discrepancy in the description of lightened weapons
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2015-11-08 04:03:55 -05:00 |
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Evan Debenham
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bbc1cb229d
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v0.3.2: slightly buffed mages staff base damage
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2015-11-08 04:03:37 -05:00 |
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Evan Debenham
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0416e7f167
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v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
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2015-08-24 13:07:27 -04:00 |
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Evan Debenham
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7173c2cc47
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v0.3.1: fixed a bug where the mages staff could go over 10 charges
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2015-08-24 11:37:39 -04:00 |
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Evan Debenham
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1a690e3fab
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v0.3.0e: fixed a bug with battlemage stacking charges
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2015-06-21 20:59:18 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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5cfd0385ae
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v0.3.0c: reduced the battlemage's bonus recharge
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2015-06-07 21:55:35 -04:00 |
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Evan Debenham
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e69ce214dc
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v0.3.0c: re-added particle effect when battlemage gets a staff proc.
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2015-06-07 21:55:33 -04:00 |
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Evan Debenham
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929d9a85dd
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v0.3.0c: fixed some bugs with the +1 charges effect from the mages staff
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2015-06-07 21:55:32 -04:00 |
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