Commit Graph

7 Commits

Author SHA1 Message Date
Evan Debenham 970c6cc791 v0.5.0a: fixed alignment inconsistency in renderedtext 2017-02-13 16:11:03 -05:00
Evan Debenham 794648fa21 v0.4.3: switched to a better fix for graphics bugs with shadowbox 2016-10-16 20:41:49 -04:00
Evan Debenham 4c38f73fdf v0.4.3: fixed a number of issues, including:
- dead heroes sometimes being able to use quickslots
- wand of fireblast not always ingiting barriers
- horn of plenty sometimes gaining 21 max charges
- animations being skipped when the player moves into grass or doors
- fire constantly re-igniting when a burning character is standing in a doorway.
- bugginess when rapidly tapping on search
- stench and venom gas being hard to see
- Fog of war not completely updating on player death.
2016-10-16 20:41:48 -04:00
Evan Debenham 940363c3bc v0.4.2b: corrected gradient functionality 2016-09-15 20:54:33 -04:00
Evan Debenham c137a465c5 v0.4.2: decoupled texture creation from opengl binding 2016-09-09 17:59:59 -04:00
Evan Debenham 2bd1962b34 v0.4.2: lots of performance improvements to fog visuals 2016-09-09 17:59:55 -04:00
Evan Debenham 36e44340a8 Converted ShatteredPD to Build from Gradle
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
2016-08-13 04:35:26 -04:00