Evan Debenham
3305537ec1
v0.3.1a: fixed visual bugs caused by vertigo
2015-08-24 13:07:23 -04:00
Evan Debenham
684c2caacb
updated license information
2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221
cleaned up formatting:
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- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
dbeff25d2c
v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
2015-06-07 21:55:28 -04:00
Evan Debenham
85a907d14e
v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
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This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
c3cba0f046
v0.3.0: reworked wand of regrowth, some polish needed though
2015-06-07 21:54:54 -04:00
Evan Debenham
6a7c42634a
v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
2015-06-07 21:54:39 -04:00
Evan Debenham
3f1043e4b9
v0.3.0: added chilled debuff
2015-06-07 21:54:35 -04:00
Evan Debenham
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
2015-03-02 17:25:29 -05:00
Evan Debenham
6625b70fe9
v0.2.4: reverted custom shaking logic
2015-03-02 17:23:22 -05:00
Evan Debenham
c467cb966c
Merging 1.7.5 Source: actors/ changes
2015-02-06 09:55:55 -05:00
Evan Debenham
969b902566
v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless.
2015-01-08 14:53:41 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
0dcdb66fad
v0.2.3: more result description corrections
2014-12-16 17:01:08 -05:00
Evan Debenham
b8355f0471
v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
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Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
4a49763309
Merging Source v1.7.2: actor changes
2014-10-20 23:51:15 -04:00
Evan Debenham
5807c17059
V0.2.0c : Corrected numerous bugs with Scroll of Lullaby
2014-09-22 20:01:58 -04:00
Evan Debenham
f033a2b872
V0.2.0: fixed a save/load issue with Cloak of Shadows
2014-08-27 01:43:13 -04:00
Evan Debenham
92e664472b
V0.2.0: Refined Cloak of Shadows implementation, almost done.
2014-08-26 01:19:17 -04:00
Evan Debenham
faa9140e05
V0.1.1: fixed bugs and cleaned up some effects.
2014-08-14 22:26:58 -04:00
Evan Debenham
4f56f63053
V0.1.1: overhauled scroll of lullaby pt. 1 (currently untested)
2014-08-11 17:17:05 -04:00
Evan Debenham
c5e8ffea91
V0.1.0 Final Commit
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Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.
Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.
Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch
Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham
aed303672a
V0.1.0 Partial Commit
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changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00