Commit Graph

31 Commits

Author SHA1 Message Date
Evan Debenham 338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham 3e0e2a66a5 v0.2.3: added new mode to bag selector 2015-01-06 00:28:13 -05:00
Evan Debenham 0db40dbf87 v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Evan Debenham ac7975d9f3 v0.2.3: improved IconTitle's handling of multiple text lines. 2014-12-20 02:46:59 -05:00
Evan Debenham 353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham bded42981f v0.2.3: more Dried Rose implementation 2014-12-12 17:28:20 -05:00
Evan Debenham 7532ad91cb v0.2.3: implemented Unstable Spellbook upgrade logic 2014-11-27 17:14:35 -05:00
Evan Debenham 36a0bcbcc5 v0.2.3: first implementation of Alchemist's toolkit, a bit rough. 2014-11-24 16:48:45 -05:00
Evan Debenham b68db3bb73 v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Evan Debenham 3df12ebf2d v0.2.2: tweaked spacing on blob cell info 2014-10-30 16:30:59 -04:00
Evan Debenham 462f4c9d8b v0.2.2: gave heroes remains a unique heap type & sprite 2014-10-30 10:02:25 -04:00
Evan Debenham 29a323ebcf Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham 33db534e25 Merging Source v1.7.2: window changes 2014-10-20 03:24:59 -04:00
Evan Debenham 9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham 21da2b392a V0.2.1b: backed out of changes window, for now 2014-10-14 20:06:23 -04:00
Evan Debenham 3a69679a71 V0.2.1b: spelling + syntax errors 2014-10-14 19:35:35 -04:00
Evan Debenham 21bfecb69f V0.2.1b: WIP changes windows 2014-10-14 18:04:48 -04:00
Evan Debenham 02e54f1440 V0.2.1b: Corrected sprite errors in sad ghost window 2014-10-14 16:16:18 -04:00
Evan Debenham 19aa1c3f1a V0.2.1 : Reworked several of the new texts. 2014-10-13 16:46:23 -04:00
Evan Debenham 0b8b28d37a V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) 2014-10-13 15:07:54 -04:00
Evan Debenham ad32c4d984 V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy. 2014-10-12 00:03:23 -04:00
Evan Debenham 850470ef27 V0.2.1: Updated story messages for the sewers. 2014-10-10 17:22:54 -04:00
Evan Debenham bba30b473f V0.2.1 : Implemented more of new quest boss texts 2014-10-08 02:15:01 -04:00
Evan Debenham 6ba6a54a91 V0.2.1: Updated quest dialog & descriptions, more pending 2014-10-07 17:15:00 -04:00
Evan Debenham ad8d15b483 V0.2.0: Tied artifact drops into rooms 2014-09-14 20:43:13 -04:00
Evan Debenham ec16f3995c V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact) 2014-09-10 15:29:42 -04:00
Evan Debenham 5e038f5c5d V0.2.0: Lots of Armband implementation 2014-09-07 17:13:52 -04:00
Evan Debenham b54680f78b V0.2.0: Implemented storing food in Horn of Plenty (needs testing) 2014-08-27 11:44:25 -04:00
Evan Debenham c96c3c5bed V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!) 2014-08-24 23:55:10 -04:00
Evan Debenham c5e8ffea91 V0.1.0 Final Commit
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.

Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.

Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch

Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00