Evan Debenham
ebee0a6014
v3.1.0: updated copyright for 2025
2025-05-13 12:53:08 -04:00
Evan Debenham
eec2479903
v2.3.0: updated copyright to 2024
2024-01-16 14:54:39 -05:00
Evan Debenham
8abc3699d5
v2.2.0: overhauled retreating enemy AI
2023-09-03 18:58:30 -04:00
Evan Debenham
5e3a9cc728
v2.0.0: updated copyright to 2023
2023-03-07 15:28:57 -05:00
Evan Debenham
f64d56252f
updated copyright for 2022
2022-02-03 12:18:16 -05:00
Evan Debenham
b5b3c70bcd
v0.8.2a: updated copyright (up to 2021, to avoid this for a bit)
2020-08-16 23:23:44 -04:00
Evan Debenham
6b0b4f60e1
v0.8.0: various bugfixes and small functionality tweaks:
...
- ankhs are now blessed when thrown into water of health
- demon spawners are no longer removed by unblessed ankhs
- golems now interrupt the hero when teleporting them
- fixed mimics not revealing themselves in some cases where they should
- tweaked when a space is considered open for large enemies
- fixed further AI weirdness with retreating characters
2019-12-18 21:40:52 -05:00
Evan Debenham
f5d1f63106
v0.8.0: increased the distance fleeing enemies look to find an ideal route
2019-12-12 20:10:35 -05:00
Evan Debenham
0cbfea7c67
updated copyright notices for 2019
2019-01-12 17:06:38 -05:00
Evan Debenham
d9210a3a73
v0.6.4a: updated copyright
2018-04-10 23:39:37 -04:00
Evan Debenham
eeec924f75
v0.6.0: fixed bugs in pathfinder and patch systems
2017-06-04 21:59:55 -04:00
Evan Debenham
ba8598132a
updated copyright
2017-02-22 15:10:24 -05:00
Evan Debenham
2d52a66ac6
v0.4.3: separated tile display logic from tile types
...
also re-added visual only tile types
2016-10-16 20:40:38 -04:00
Evan Debenham
1da1ae73c9
v0.4.2: updated TODOs
2016-09-09 18:01:46 -04:00
Evan Debenham
0c4d302979
v0.4.2: fixed issues with wands of fireblast and regrowth
2016-09-09 18:01:38 -04:00
Evan Debenham
c23a284423
v0.4.2: array access and general performance improvements
2016-09-09 18:00:07 -04:00
Evan Debenham
3941aa3fe4
v0.4.2: array managment optimizations to Pathfinder
2016-09-09 17:59:56 -04:00
Evan Debenham
806217e209
v0.4.2: added support for variable map sizes
2016-09-09 17:54:50 -04:00
Evan Debenham
36e44340a8
Converted ShatteredPD to Build from Gradle
...
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
2016-08-13 04:35:26 -04:00