Commit Graph

1359 Commits

Author SHA1 Message Date
Evan Debenham 8ae882c850 v0.3.2b: reduced the amount of time awarded by tengu 2015-11-08 04:06:33 -05:00
Evan Debenham 7999de94ac v0.3.2b: locked floor count now persists over save/load, also increased base amount to 50 2015-11-08 04:06:32 -05:00
Evan Debenham d2dc3aa712 v0.3.2b: prevent DM-300 from awarding time from its own toxic gas 2015-11-08 04:06:32 -05:00
Evan Debenham b733c6f4d0 v0.3.2b: fixed a bug where the caves boss floor sign would sometimes appear under a trap 2015-11-08 04:06:31 -05:00
Evan Debenham 3a9331eddb v0.3.2b: implemented locked room time mechanics into bosses 2015-11-08 04:06:31 -05:00
Evan Debenham 318df64246 v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items. 2015-11-08 04:06:30 -05:00
Evan Debenham 47aa30c830 v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded. 2015-11-08 04:06:30 -05:00
Evan Debenham 519e1252cb v0.3.2b: fixed some bugs with groups and changed level visuals 2015-11-08 04:06:29 -05:00
Evan Debenham 1c1c7dc4b1 v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges. 2015-11-08 04:06:29 -05:00
Evan Debenham ec49a78bc4 v0.3.2b: fixed a bug where multiple pit rooms would generate 2015-11-08 04:06:28 -05:00
Evan Debenham e662fa4cb1 v0.3.2a: manifest commit 2015-11-08 04:06:28 -05:00
Evan Debenham acc249ec32 v0.3.2a: also fixed a bug where ore veins would sparkle after being removed. 2015-11-08 04:06:27 -05:00
Evan Debenham e2a57a0e31 v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs 2015-11-08 04:06:27 -05:00
Evan Debenham b5176de721 v0.3.2a: weak floor rooms now guarantee a pit below them 2015-11-08 04:06:26 -05:00
Evan Debenham 3a5f724000 v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2. 2015-11-08 04:06:26 -05:00
Evan Debenham f8ebf6e8ee v0.3.2a: fixed some bugs with corrupted prison guards 2015-11-08 04:06:25 -05:00
Evan Debenham ff10fe618f v0.3.2a: reduced some of the debuff duration on crazed bandits 2015-11-08 04:06:25 -05:00
Evan Debenham 460ef26660 v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item. 2015-11-08 04:06:24 -05:00
Evan Debenham d60be385c2 v0.3.2a: fixed one errant tile in prison boss level layout 2015-11-08 04:06:24 -05:00
Evan Debenham c1b6017b8d v0.3.2: manifest commit 2015-11-08 04:06:23 -05:00
Evan Debenham 257ca8a6c6 v0.3.2: changed most passive effects to pause when a floor is locked 2015-11-08 04:06:23 -05:00
Evan Debenham 0bcaba7a7c v0.3.2: implemented notification window for mastery book changes 2015-11-08 04:06:19 -05:00
Evan Debenham 6cfb967ab4 v0.3.2: added ability to customize the button text for the new notification window 2015-11-08 04:05:39 -05:00
Evan Debenham ca4f25fe49 v0.3.2: added a window class for a forced notification 2015-11-08 04:05:39 -05:00
Evan Debenham 6cc42aa0fa v0.3.2: fixed prison boss maps sometimes permanently changing 2015-11-08 04:05:38 -05:00
Evan Debenham 4ad00d9fe2 v0.3.2: fixed tengu causing quickslot crashes in some cases 2015-11-08 04:05:38 -05:00
Evan Debenham 4b2bfb3eb9 v0.3.2: png optimization for some custom tiles 2015-11-08 04:05:37 -05:00
Evan Debenham a0409663fe v0.3.2: tweaked rot lasher health restore adn fixed bugs 2015-11-08 04:05:37 -05:00
Evan Debenham 820ac85626 v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm 2015-11-08 04:05:36 -05:00
Evan Debenham 6ec890da5a v0.3.2: fixed teleportation and movement inconsistencies with some characters 2015-11-08 04:05:36 -05:00
Evan Debenham 0c29e09d7a v0.3.2: tweaks to tengu's visuals and jump behaviour 2015-11-08 04:05:35 -05:00
Evan Debenham a1d5858e47 v0.3.2: increased shaman attack speed 2015-11-08 04:05:35 -05:00
Evan Debenham 3e2e04d778 v0.3.2: twaked tengu's boss arena to be a bit smaller 2015-11-08 04:05:34 -05:00
Evan Debenham 31c53c33d5 v0.3.2: items lost to level 10 layout changes are now returned 2015-11-08 04:05:34 -05:00
Evan Debenham a68f3b3c4c v0.3.2: also tweaked skeleton spawn rate on floor 6 2015-11-08 04:05:33 -05:00
Evan Debenham b09b24aeb5 v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6 2015-11-08 04:05:33 -05:00
Evan Debenham 4b6cd0531a v0.3.2: visual tweaks to tengu's "puff" effect 2015-11-08 04:05:32 -05:00
Evan Debenham 97484fc90d v0.3.2: reduced fly swarm's damage some more 2015-11-08 04:05:32 -05:00
Evan Debenham a54b610fdd v0.3.2: thieves now cannot steal upgraded items 2015-11-08 04:05:31 -05:00
Evan Debenham c9d196622b v0.3.2: fixed some bugs with tengu boss fight 2015-11-08 04:05:31 -05:00
Evan Debenham b04cadcbf4 v0.3.2: fixed a bug that coul cause the wandmaker to spawn twice or more. 2015-11-08 04:05:30 -05:00
Evan Debenham 22a34cc9b7 v0.3.2: fixed an inconsistency in fury's description 2015-11-08 04:05:30 -05:00
Evan Debenham 45546c0d0d v0.3.2: added some flavour text to the prison 2015-11-08 04:05:29 -05:00
Evan Debenham 77d9abcd7b v0.3.2: also reworked tengu's sprite 2015-11-08 04:05:29 -05:00
Evan Debenham da0e6c686c v0.3.2: reworked floor 10 and the tengu fight (lots of changes) 2015-11-08 04:05:23 -05:00
Evan Debenham c1356e0752 v0.3.2: mobs now always respawn a little bit away from the player. 2015-11-08 04:03:56 -05:00
Evan Debenham e05077c1ca v0.3.2: waters of transmutation now properly carry over weigtstone imbue. 2015-11-08 04:03:56 -05:00
Evan Debenham 03848b6b32 v0.3.2: fixed a discrepancy in the description of lightened weapons 2015-11-08 04:03:55 -05:00
Evan Debenham 479bf8054a v0.3.2: rebalanced mimics somewhat, significantly less harsh in the very earlygame. 2015-11-08 04:03:55 -05:00
Evan Debenham 303a6ddc5b v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect 2015-11-08 04:03:54 -05:00