Commit Graph

11 Commits

Author SHA1 Message Date
Evan Debenham 641517b311 updated copyright 2016-05-08 20:04:50 -04:00
Evan Debenham b110c0db8c v0.3.4a: re-added align methods pt.2
Also moved rendered text multiline into the core game
2016-02-22 16:48:08 -05:00
Evan Debenham 13d6beda67 v0.3.4: implemented rendered text in all single-line cases 2016-02-22 16:08:13 -05:00
Evan Debenham d8b74a3a0e v0.3.4 externalized most scene strings 2016-02-22 15:31:07 -05:00
Evan Debenham 46a0f2b319 Merging 1.9.1 source: scene changes 2015-12-21 18:01:25 -05:00
Evan Debenham 6313619de7 v0.3.1d: removed strict pixel align pt.2
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham b728dcb31b v0.3.1a: fixed the badges scene not obeying the volume slider. 2015-08-24 13:07:24 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham 9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00