Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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e50a016b7e
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v0.2.4: made the penalty for unequipping an armband less harsh.
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2015-03-02 17:16:15 -05:00 |
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Evan Debenham
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7b699cca6d
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v0.2.3d: fixed armband bug, now properly loses charge when unequipped
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2015-01-14 23:51:47 -05:00 |
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Evan Debenham
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e359b5f9ef
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v0.2.3: artifact refactoring, pulled some display logic into superclass
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2014-12-10 13:58:20 -05:00 |
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Evan Debenham
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d3bd917932
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v0.2.3: increased required EXP on armband by 20%
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2014-11-25 14:11:06 -05:00 |
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Evan Debenham
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1d44a72efc
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v0.2.3: Master thieves armband now loses some charge when unequipped.
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2014-11-25 14:09:00 -05:00 |
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Evan Debenham
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94825656f5
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V0.2.0: tested artifacts, tweaked descriptions.
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2014-09-15 19:51:21 -04:00 |
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Evan Debenham
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3b1ef686ba
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V0.2.0: Added polish to artifacts
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2014-09-15 16:53:20 -04:00 |
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Evan Debenham
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7abb24f723
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V0.2.0: Changed artifacts to use upgrade() instead of level++
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2014-09-13 17:34:50 -04:00 |
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Evan Debenham
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5e038f5c5d
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V0.2.0: Lots of Armband implementation
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2014-09-07 17:13:52 -04:00 |
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Evan Debenham
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1338cabf67
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V0.2.0: removed an unnecessary Curly Brace.
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2014-09-05 17:30:41 -04:00 |
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Evan Debenham
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ff560b46a3
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V0.2.0: further implemented armband, not yet tied to game logic.
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2014-09-05 17:27:18 -04:00 |
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Evan Debenham
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e650767d29
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V0.2.0: Partially implemented armband.
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2014-09-05 16:29:57 -04:00 |
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Evan Debenham
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eab87af82c
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V0.2.0: Created Master Thieves' Armband & tied into drop logic.
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2014-09-03 17:18:30 -04:00 |
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