Commit Graph

327 Commits

Author SHA1 Message Date
Evan Debenham 6a7c42634a v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements 2015-06-07 21:54:39 -04:00
Evan Debenham 8c1f4aed38 v0.3.0: wand of firebolt rework mostly implemented. 2015-06-07 21:54:37 -04:00
Evan Debenham 663f3f3727 v0.3.0: added name to Wand of Frost 2015-06-07 21:54:37 -04:00
Evan Debenham 98f5dbd295 v0.3.0: added Wand of Frost 2015-06-07 21:54:36 -04:00
Evan Debenham 3f1043e4b9 v0.3.0: added chilled debuff 2015-06-07 21:54:35 -04:00
Evan Debenham a222efa406 v0.3.0: slight refactor to hunger 2015-06-07 21:54:34 -04:00
Evan Debenham 155b275cf8 v0.3.0: Added ability for wands to use multiple charges 2015-06-07 21:54:33 -04:00
Evan Debenham f844ee05d4 v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit. 2015-06-07 21:54:32 -04:00
Evan Debenham ea35ab544b v0.3.0: improved descriptions for wand of prismatic light and venom 2015-06-07 21:54:31 -04:00
Evan Debenham 4759cb8a55 v0.3.0: added wand of venom & venom gas 2015-06-07 21:54:31 -04:00
Evan Debenham 1654a28d11 v0.3.0: added Wand of Prismatic Light 2015-06-07 21:54:30 -04:00
Evan Debenham 586f2182f1 v0.3.0: made rounding a bit more precise for Wand of Disintegration 2015-06-07 21:54:30 -04:00
Evan Debenham e6e380252d v0.3.0: corrected mistake, disintegration is still using death ray 2015-06-07 21:54:30 -04:00
Evan Debenham 6bda20b7b7 v0.3.0: refactored beam effects, added Light Ray effect. 2015-06-07 21:54:29 -04:00
Evan Debenham f3c6296dd8 v0.3.0: reworked Wand of Disintegration 2015-06-07 21:54:27 -04:00
Evan Debenham 9c0391f39e v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker) 2015-06-07 21:54:27 -04:00
Evan Debenham 673f024c17 v0.3.0: enforce consistency on naming for the recharging buff 2015-06-07 21:54:26 -04:00
Evan Debenham 07ae32ebb5 v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!) 2015-06-07 21:54:24 -04:00
Evan Debenham 2d134123de v0.3.0: structure for battlemage rework (some implementation, no balancing atm) 2015-06-07 21:54:24 -04:00
Evan Debenham 75f1181d27 v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap. 2015-06-07 21:54:23 -04:00
Evan Debenham 348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham ff804668a4 v0.3.0: added placeholder sprite for mage's staff 2015-06-07 21:54:23 -04:00
Evan Debenham 8f80762d91 v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning 2015-06-07 21:54:22 -04:00
Evan Debenham 773481ceb4 v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP. 2015-06-07 21:54:22 -04:00
Evan Debenham 99f853c190 v0.3.0: reworked the ballistica system 2015-06-07 21:54:21 -04:00
Evan Debenham 9c1cfc095f v0.3.0: wand types are now automatically known (wands still need to be IDed though) 2015-06-07 21:54:21 -04:00
Evan Debenham ec2ba6afca v0.3.0: self-targeting with wands is now impossible 2015-06-07 21:54:20 -04:00
Evan Debenham f564c3478d v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set. 2015-06-07 21:54:20 -04:00
Evan Debenham a22729ae83 v0.2.4d: tweaked Scroll of Magical Infusion's description 2015-03-28 16:10:46 -04:00
Evan Debenham f89179d346 v0.2.4d: applied beacon tweaks 2015-03-28 16:10:42 -04:00
Evan Debenham 5d837c3297 v0.2.4d: further fixed issues with quickslot and dropping bags 2015-03-28 16:10:18 -04:00
Evan Debenham 6720d530f4 v0.2.4d: fixed a bug with timekeeper's hourglass 2015-03-28 16:10:14 -04:00
Evan Debenham 394d7a0a73 v0.2.4d: added name initials for identified potions and scrolls 2015-03-28 16:10:09 -04:00
Evan Debenham 1ee7bbba41 v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot. 2015-03-28 16:09:37 -04:00
Evan Debenham d3899871ac v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs 2015-03-28 16:09:31 -04:00
Evan Debenham e4db8ba4e3 v0.2.4d: added Merchant's Beacon 2015-03-28 16:09:15 -04:00
Evan Debenham d5fecdc717 v0.2.4d: removed unnecessary semicolon 2015-03-28 16:06:21 -04:00
Evan Debenham ddb8bf5c2f v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor 2015-03-28 16:05:30 -04:00
Evan Debenham cf298acb17 v0.2.4d: fixed quirks with wand targeting 2015-03-28 16:05:18 -04:00
Evan Debenham cb661755be v0.2.4c: buffed the unstable spellbook again, now charges significantly faster. 2015-03-09 20:17:03 -04:00
Evan Debenham 985481de85 v0.2.4c: fixed potions not being properly frozen in heaps 2015-03-09 20:16:37 -04:00
Evan Debenham 6b4ac9848e v0.2.4c: fixed typos 2015-03-09 20:16:26 -04:00
Evan Debenham 6fdb9f3a4f v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped 2015-03-09 20:16:16 -04:00
Evan Debenham ec1a4823b6 v0.2.4c: fixed a crash with bombs choosing adjacent tiles 2015-03-09 20:16:07 -04:00
Evan Debenham 5950244f9f v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Evan Debenham 109d5c352e v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load. 2015-03-02 19:11:38 -05:00
Evan Debenham bfd3dd7088 v0.2.4a: lloyds beacon no longer loses its target position when it is used. 2015-03-02 19:10:39 -05:00
Evan Debenham e9f28a1f75 v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
Evan Debenham 45d4297177 v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges 2015-03-02 19:10:16 -05:00
Evan Debenham 09f91c321e v0.2.4: bombs now properly submit a ranking if they kill the player 2015-03-02 17:42:08 -05:00