- hasty retreat scaling reduced
- body replacement HP reduced by 33%
- death mark charge cost down to 25 from 35
- deathly durability now grants 12.5% shielding per level, up from 10%
- double mark now caps at 80% reduction, from 67%
- impact wave scaling down, but now has a chance to inflict vulnerable
- shrug it off now caps at 25% incominb dmg, from 33%
- sustained retribution now deals 15% more total dmg per point, up from 10%
Baseline changes:
- Yog fists now seek the hero when wandering
Challenge changes:
- laser damage up to 30-50 from 20-30
- Two fists are now spawned each time!
- minion deck is now stronger
- Nature's bounty is now more consistent in how it drops berries
- Rejuvenating steps now starts producing furrowed grass after not gaining exp for a while
- Farsight now applies to the vision range from heightened senses
- shared upgrades damage boost increased to 10/20/30% from 7/12/20%
- barkskin now grants 50/100/150% of your level, which fades every turn
- Light Cloak charge speed up to 13/27/40% from 10/20/30%
- Enhanced lethality boosted at 2/3/4 prep tiers of charge
- Bounty hunter gold increased, but now has a chance to activate that scales with prep
- Improvised projectiles cooldown up to 50 turns from 30
- Strongman redesigned. Now grants 8/13/18% bonus str, rounded down.
- Berserking Stamina bonus shield increased to 25/50/75%, from 16/33/50%
- Cleave turn of combo increased to 15/30/45 from 10/20/30
- backup barrier shield down to 3/5 from 4/6
- energizing upgrade chare granted up to 3/5 from 2/3
- empowering scrolls no longer has a timer
- Ally warp range down to 2/4/6 from 3/6/9
- Empowered strike damage bonus up to 25/50/75% from 20/40/60%
- Soul siphon effectiveness down to 13/27/40% from 15/30/45%
- Necromancer's minions proc chance up to 13/27/40% from 10/20/30%
Baseline:
- No longer performs rockfall if target is already stunned
Challenge:
- HP up to 400 from 300
- Pylons are tougher and 3 are activated
- Abilities are stronger and used more often
- DM takes less time to supercharge and dig
- more exposed wires