Commit Graph

3415 Commits

Author SHA1 Message Date
Evan Debenham c6dd031c9a v1.2.0:improved the noticeablity of the journal button flashing 2022-03-22 12:13:45 -04:00
Evan Debenham 01757b71e5 v1.2.0: fixed red sentries being considered enemies when they shouldn't 2022-03-22 12:13:45 -04:00
Evan Debenham c097ea8226 v1.2.0: sacrificial fire now speeds up enemy spawns if none are alive 2022-03-22 12:13:45 -04:00
Evan Debenham f9bd72cd5e v1.2.0: increased text size for depth and challenge icons 2022-03-22 12:13:35 -04:00
Evan Debenham 61cd95e1f2 v1.2.0: fixed music resuming during silent moments 2022-03-22 11:56:09 -04:00
Evan Debenham d61ac8dc99 v1.2.0: fixed DM-200s and golems attacking through crystal doors 2022-03-22 11:56:09 -04:00
Evan Debenham 4ce6c1df45 v1.2.0: fixed alchemize prompt still appearing after spell is consumed 2022-03-22 11:56:09 -04:00
Evan Debenham f9c95d0402 v1.2.0: fixed arcane catalysts not being convertable into energy 2022-03-22 11:56:09 -04:00
Evan Debenham 9ac130cff5 v1.2.0: fixed a typo in shocking brew 2022-03-18 16:54:24 -04:00
Evan Debenham b1ae257c3b v1.2.0: fixed various errors with sentry rooms 2022-03-18 16:54:24 -04:00
Evan Debenham 41870cf64b v1.2.0: removed unintentionally committed debug code for controllers 2022-03-18 16:54:23 -04:00
Evan Debenham b92e21a286 v1.2.0: gave magical fire rooms a minimum size 2022-03-18 16:54:23 -04:00
Evan Debenham 2d8961dc0e v1.2.0: fixed sentry rooms not granting potions of haste 2022-03-18 16:54:23 -04:00
Evan Debenham e4962f9397 v1.2.0: increased controller deadzone slightly 2022-03-18 16:54:23 -04:00
Evan Debenham c65adf30ac v1.2.0: fixed crystal path rooms putting their own keys in themselves 2022-03-17 16:01:14 -04:00
Evan Debenham 7446460625 v1.2.0: fixed new surprise logic causing stack overflows with piranha 2022-03-17 16:01:14 -04:00
Evan Debenham f6cfd516c7 v1.2.0: fixed crashes caused by wndTextInput offsetting on init 2022-03-17 16:01:14 -04:00
Evan Debenham 155f7f1fe8 v1.2.0: fixed unintentionally committed debug code 2022-03-17 16:01:14 -04:00
Evan Debenham 0d3c865095 v1.2.0: implemented boss music! 2022-03-17 16:01:13 -04:00
Evan Debenham d761db0838 v1.2.0: removed incorrect tabs in Assets.java 2022-03-17 16:01:13 -04:00
Evan Debenham 512ae7633d v1.2.0: fixed a few text errors 2022-03-17 16:01:13 -04:00
Evan Debenham 1f45564487 v1.2.0: reworked master thieves' armband 2022-03-17 16:01:11 -04:00
Evan Debenham 2bcacbaa5d v1.2.0: dropped support for shattered saves prior to 0.9.2b 2022-03-17 16:00:59 -04:00
Evan Debenham 6083465b8e v1.2.0: implemented buffs to summon elemental 2022-03-17 16:00:59 -04:00
Evan Debenham 6b7a012414 v1.2.0: slight balance tweaks to burning and soiled fists 2022-03-17 16:00:59 -04:00
Evan Debenham b9db0ce99d v1.2.0: finished new special rooms, plus a small tweak to storage rooms 2022-03-17 16:00:59 -04:00
Evan Debenham 5ebca6dcca v1.2.0: implemented sacrifice rooms 2022-03-17 16:00:59 -04:00
Evan Debenham adfaa59cc8 v1.2.0: fixed inconsistencies with inventory pane and lost inventory 2022-03-17 16:00:59 -04:00
Evan Debenham 0ef903befb v1.2.0: implemented sentry rooms (minus loot) 2022-03-17 16:00:59 -04:00
Evan Debenham adfce863d6 v1.2.0: increased the duration of the badge banner popup 2022-03-17 16:00:59 -04:00
Evan Debenham f58edf216e v1.2.0: improved logic for magical fire and toxic gas rooms 2022-03-17 16:00:59 -04:00
Evan Debenham 542eae1bef v1.2.0: fixed a sizing error with news icon, and tweaked display icons 2022-03-17 16:00:59 -04:00
Evan Debenham adb7df68a6 v1.2.0: redesigned depth indicator, added a challenge indicator 2022-03-17 16:00:59 -04:00
Evan Debenham dba3773ec3 v1.2.0: roughly implemented toxic gas rooms 2022-03-17 16:00:59 -04:00
Evan Debenham 2bb263879d v1.2.0: roughly implemented crystal path rooms 2022-03-17 16:00:59 -04:00
Evan Debenham e50e10c786 v1.2.0: renamed crystal door room to crystal choice room 2022-03-17 16:00:59 -04:00
Evan Debenham 925fbe4969 v1.2.0: renamed vault rooms to crystal vault rooms 2022-03-17 16:00:59 -04:00
Evan Debenham 95cb59edb3 v1.2.0: roughly implemented crystal door choice rooms 2022-03-17 16:00:59 -04:00
Evan Debenham c6c125756c v1.2.0: roughly implemented eternal fire room 2022-03-17 16:00:59 -04:00
Evan Debenham a1197debd2 v1.2.0: geyser traps, aqua blast, and storm clouds now clear fire 2022-03-17 16:00:59 -04:00
Evan Debenham 463c3a3781 v1.2.0: fixed a bug with purity and adjusted some blob logic 2022-03-17 16:00:59 -04:00
Evan Debenham f34c6f3471 v1.2.0: adjusted the secrets level feeling, prevents isolated rooms 2022-03-17 16:00:59 -04:00
Evan Debenham 3c8e5c48dd v1.2.0: balance changes to spells (except summon elemental) 2022-03-17 16:00:59 -04:00
Evan Debenham 81ebd0c940 v1.2.0: inter-level tele effects now work on non-locked boss floors 2022-03-17 16:00:59 -04:00
Evan Debenham dd34e08e5d v1.2.0: reduced energy from boss consumables, fixed recipes prices, reduced alchemize in stores 2022-03-17 16:00:58 -04:00
Evan Debenham 5a8cd90025 v1.2.0: fixed some fists not taking reduced damage from resistances 2022-03-17 16:00:58 -04:00
Evan Debenham 154d9256f4 v1.2.0: improved logic for swapping misc items and light cloak talent 2022-03-17 16:00:58 -04:00
Evan Debenham bac328c531 v1.2.0: fixed a few incorrect badge descriptions 2022-03-17 16:00:58 -04:00
Evan Debenham 2c969e9f45 v1.2.0: added a fifth badge to each of the current tiered badges 2022-03-17 16:00:58 -04:00
Evan Debenham 6cf179092e v1.2.0: balance changes to brews 2022-03-17 16:00:58 -04:00