Commit Graph

12 Commits

Author SHA1 Message Date
Evan Debenham
90b8ff9a66 v1.2.0: improved how the game handles being interrupted while saving 2022-02-03 12:19:12 -05:00
Evan Debenham
f64d56252f updated copyright for 2022 2022-02-03 12:18:16 -05:00
Evan Debenham
b5b3c70bcd v0.8.2a: updated copyright (up to 2021, to avoid this for a bit) 2020-08-16 23:23:44 -04:00
Evan Debenham
fc1b87bfa1 v0.8.0b: improved how GdxRuntimeExceptions are handled in FileUtils 2020-05-05 13:08:53 -04:00
Evan Debenham
addb991631 v0.8.0: improved file handling and added proper file location support to desktop 2019-11-19 19:41:37 -05:00
Evan Debenham
20f49ac600 v0.7.5: corrected some issues caused by LibGDX 2019-10-01 00:36:09 -04:00
Evan Debenham
e8086d78f2 v0.7.4b: removed unused todo/fixme statements 2019-08-07 21:39:40 -04:00
Evan Debenham
785726f4f8 v0.7.4b: refactored file handling to use String instead of File 2019-08-07 21:36:58 -04:00
Evan Debenham
11efd1d0c3 v0.7.4b: cleaned up some miscellaneous android dependencies 2019-08-01 15:47:56 -04:00
Evan Debenham
0cbfea7c67 updated copyright notices for 2019 2019-01-12 17:06:38 -05:00
Evan Debenham
d9210a3a73 v0.6.4a: updated copyright 2018-04-10 23:39:37 -04:00
Evan Debenham
9cde9e002a v0.6.3: several improvements to game file management:
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00