Evan Debenham
|
97f354c342
|
v0.4.1: fixed wells of transmutation sometimes producing a mage's staff
|
2016-06-28 02:05:21 -04:00 |
|
Evan Debenham
|
3f9c7cf6f8
|
v0.4.0: made scrolls of remove curse slightly less common
|
2016-06-23 15:51:49 -04:00 |
|
Evan Debenham
|
b8f6881830
|
v0.4.0: lots more curse implementation
|
2016-06-23 15:51:42 -04:00 |
|
Evan Debenham
|
51fedcb229
|
v0.4.0: updated well of transformation logic
|
2016-06-23 15:51:40 -04:00 |
|
Evan Debenham
|
99760aac86
|
v0.4.0: adjusted some scroll logic
|
2016-06-23 15:51:37 -04:00 |
|
Evan Debenham
|
a97e7bd414
|
v0.4.0: added new weapon drops.
|
2016-06-23 15:51:23 -04:00 |
|
Evan Debenham
|
2af3e75080
|
v0.4.0: reworked how armor drops
|
2016-06-23 15:51:22 -04:00 |
|
Evan Debenham
|
8f27e921d8
|
v0.4.0: reworked/added the 5 basic swords
|
2016-06-23 15:50:49 -04:00 |
|
Evan Debenham
|
96c9ca6de4
|
v0.4.0: Refactored strength requirements, also changed how they scale
Also refactored class armor a bit so that it is upgradeable
|
2016-06-23 15:50:44 -04:00 |
|
Evan Debenham
|
641517b311
|
updated copyright
|
2016-05-08 20:04:50 -04:00 |
|
Evan Debenham
|
83b60bf5a4
|
Merging 1.9.1 source: moved some quest class references
|
2015-12-21 18:04:46 -05:00 |
|
Evan Debenham
|
ac6f1b54cc
|
v0.3.1d: fixed some bugs with artifact generation
|
2015-09-15 21:32:57 -04:00 |
|
Evan Debenham
|
4220c22cbf
|
v0.3.1: fixed a bug where the dried rose would fail to be droppable after loading a game.
|
2015-08-24 13:04:30 -04:00 |
|
Evan Debenham
|
684c2caacb
|
updated license information
|
2015-06-12 16:44:09 -04:00 |
|
Evan Debenham
|
cebdff0221
|
cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
|
2015-06-12 16:22:28 -04:00 |
|
Evan Debenham
|
69665db104
|
v0.3.0c: fixed a bug with seed probabilities.
|
2015-06-07 21:55:28 -04:00 |
|
Evan Debenham
|
31af8e946d
|
v0.3.0a: corrected artifact generation bug
|
2015-06-07 21:55:12 -04:00 |
|
Evan Debenham
|
febcd8d840
|
v0.3.0: added Ethereal Chains
|
2015-06-07 21:55:03 -04:00 |
|
Evan Debenham
|
b5493f4efe
|
v0.3.0: tweaks to the generator class, added in some new items, some clarity changes, made starflower seeds drop extremely rarely.
|
2015-06-07 21:54:56 -04:00 |
|
Evan Debenham
|
08686f8e92
|
v0.3.0: added wand of corruption
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
edadf3f38e
|
v0.3.0: added wand of transfusion
|
2015-06-07 21:54:49 -04:00 |
|
Evan Debenham
|
42af14f98a
|
v0.3.0: added class aliases and generator chances for new wands.
|
2015-06-07 21:54:45 -04:00 |
|
Evan Debenham
|
3e083fc299
|
v0.3.0: renamed wand of firebolt to wand of fireblast
|
2015-06-07 21:54:44 -04:00 |
|
Evan Debenham
|
0d652854d7
|
v0.3.0: increased the droprate for scrolls of recharging, mirror image, and psionic blast.
|
2015-06-07 21:54:42 -04:00 |
|
Evan Debenham
|
9de8f089ce
|
v0.3.0: reduced artifact spawn rate slightly(now at parity with rings), and removed alchemist's toolkit from drop tables.
|
2015-06-07 21:54:42 -04:00 |
|
Evan Debenham
|
b2e29708a0
|
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
|
2015-03-02 17:10:24 -05:00 |
|
Evan Debenham
|
8e645bfdbf
|
v0.2.3: actually removed cloak of shadows from standard drops.
|
2014-12-09 19:02:42 -05:00 |
|
Evan Debenham
|
08271837b7
|
v0.2.3: tweaks to generator removing artifacts from spawn chances
|
2014-12-09 15:17:51 -05:00 |
|
Evan Debenham
|
a42ccd3b6c
|
v0.2.3: tied new artifacts into item generation.
|
2014-12-09 01:40:58 -05:00 |
|
Evan Debenham
|
657d6a68c7
|
v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
|
2014-12-01 03:28:10 -05:00 |
|
Evan Debenham
|
a0617572bb
|
v0.2.3: cloak of shadows is now unique to the rogue
|
2014-11-28 11:51:40 -05:00 |
|
Evan Debenham
|
0ba2ca4302
|
v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
|
2014-11-19 01:36:36 -05:00 |
|
Evan Debenham
|
567f80a689
|
v0.2.3: artifacts are now unique, also have better interaction with remains
|
2014-11-18 21:04:59 -05:00 |
|
Evan Debenham
|
a1fd965145
|
v0.2.2: tied new seeds into item generator
|
2014-10-26 04:27:07 -04:00 |
|
Evan Debenham
|
ba8d158ba7
|
V0.2.1: Updated generator exception handling to always be internal.
|
2014-10-03 14:55:47 -04:00 |
|
Evan Debenham
|
1c40c23a72
|
V0.2.1: Added support for specifying target strength in weapon/armor generation.
|
2014-10-03 14:00:07 -04:00 |
|
Evan Debenham
|
20686b5ba0
|
V0.2.0c : correct typo in generator
|
2014-09-21 16:10:10 -04:00 |
|
Evan Debenham
|
3c88994561
|
V0.2.0a: Made Artifacts and Rings a little bit rarer
|
2014-09-16 20:27:39 -04:00 |
|
Evan Debenham
|
efef1e65c9
|
V0.2.0: Added Artifacts to generator drop logic.
|
2014-09-14 19:40:04 -04:00 |
|
Evan Debenham
|
ed86176362
|
V0.2.0: Added classes for 6 (yes 6!) new rings, tied into item handler/generator. Still need implementation.
|
2014-09-10 17:20:33 -04:00 |
|
Evan Debenham
|
255c98b148
|
V0.2.0: renamed Ring of Power to Ring of Magic
|
2014-09-10 15:50:28 -04:00 |
|
Evan Debenham
|
ec16f3995c
|
V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
|
2014-09-10 15:29:42 -04:00 |
|
Evan Debenham
|
5e4108510a
|
V0.2.0: made Blandfruit seeds significantly less rare.
|
2014-08-21 01:35:16 -04:00 |
|
Evan Debenham
|
fb115114f4
|
V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
|
2014-08-15 22:48:02 -04:00 |
|
Evan Debenham
|
bfe4a59e08
|
V0.1.0: rebalanced Scroll of Psionic Blast
-Scroll is now more powerful and dangerous, more rare
-Only bosses can resist psionic blast now, Yog is immune
|
2014-08-03 16:57:20 -04:00 |
|
Evan Debenham
|
aed303672a
|
V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
|
2014-08-03 14:46:22 -04:00 |
|