Evan Debenham
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7ef2252cac
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v0.4.1: reduced the power of ring of force past 18 strength
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2016-07-29 07:02:08 +01:00 |
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Evan Debenham
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68ea4dd6c1
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v0.4.1: massively improved the efficiency of rankings storage
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2016-06-28 02:11:39 -04:00 |
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Evan Debenham
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f42629c505
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v0.4.0: fixed a bug with ring of might logic changes
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2016-06-23 15:52:08 -04:00 |
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Evan Debenham
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16a3e5932b
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v0.4.0: refactor to ring logic
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2016-06-23 15:52:03 -04:00 |
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Evan Debenham
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912fd447d0
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v0.4.0: refactoring for enchant/glyph referencing
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2016-06-23 15:52:02 -04:00 |
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Evan Debenham
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4c8bcade38
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v0.4.0: lots of refactoring to on-upgrade logic
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2016-06-23 15:52:01 -04:00 |
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Evan Debenham
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4988be16fe
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v0.4.0: lots of new curse implementation
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2016-06-23 15:51:30 -04:00 |
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Evan Debenham
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c90e83f8d6
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v0.4.0: updated ring of force description to be consistent
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2016-06-23 15:51:27 -04:00 |
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Evan Debenham
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9128b3ebe3
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v0.4.0: adjusted identification messages
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2016-06-23 15:51:26 -04:00 |
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Evan Debenham
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6172b46175
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v0.4.0: implemented new glyphs
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2016-06-23 15:51:15 -04:00 |
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Evan Debenham
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256cca2e7e
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v0.4.0: rebalanced ring of force around new equipment
also some refactoring to it
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2016-06-23 15:51:02 -04:00 |
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Evan Debenham
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07ec295889
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v0.4.0: Refactored item status handler, now independent of sprite sheet
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2016-06-23 15:50:47 -04:00 |
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Evan Debenham
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641517b311
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updated copyright
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2016-05-08 20:04:50 -04:00 |
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Evan Debenham
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a77194317e
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v0.3.5: lots of broken sigil implementation
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2016-05-08 18:55:19 -04:00 |
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Evan Debenham
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2cca108f47
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v0.3.5: some refactoring to equippable items
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2016-05-08 18:55:13 -04:00 |
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Evan Debenham
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551638f972
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v0.3.4: moved capitalization to Messages, added title case functionality, removed Utils
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2016-02-22 16:25:56 -05:00 |
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Evan Debenham
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13b9d2f801
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v0.3.4: externalized item actions
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2016-02-22 16:18:39 -05:00 |
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Evan Debenham
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b070cb0c6a
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v0.3.4: fixed item names being in different languages in bones
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2016-02-22 16:18:26 -05:00 |
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Evan Debenham
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6c95e48f14
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v0.3.4: cleaned up ring of force
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2016-02-22 16:02:30 -05:00 |
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Evan Debenham
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77c583b6b1
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v0.3.4: externalized weapon strings
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2016-02-22 15:58:00 -05:00 |
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Evan Debenham
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fb2c6e3307
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v0.3.4: externalized ring strings
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2016-02-22 15:57:58 -05:00 |
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Evan Debenham
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c1aca208b4
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v0.3.4: externalized almost all item names
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2016-02-22 15:56:03 -05:00 |
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Evan Debenham
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84d8955cdb
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v0.3.3a: tweaked rings to use super.name() instead of name
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2015-12-27 13:57:54 -05:00 |
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Evan Debenham
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366dce1610
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Merging 1.9.1 source: item changes
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2015-12-21 18:04:42 -05:00 |
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Evan Debenham
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67b439dc1d
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v0.3.1a: fixed a typo in ring of wealth description
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2015-08-24 13:07:29 -04:00 |
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Evan Debenham
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98eb2052bf
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v0.3.1: rings and artifacts can now be switched around more easily with two full misc slots
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2015-08-24 13:04:34 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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d515b9c2f9
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v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2
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2015-06-07 21:54:58 -04:00 |
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Evan Debenham
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c10ac916e8
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v0.3.0: updated TODOs
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2015-06-07 21:54:52 -04:00 |
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Evan Debenham
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07ae32ebb5
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v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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e4cfe7586a
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
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Evan Debenham
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48aa3fc613
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v0.2.4: corrected typo with ring of force
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2015-03-02 17:21:04 -05:00 |
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Evan Debenham
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a815632305
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v0.2.4: ring of force now includes its average damage in its description
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2015-03-02 17:16:38 -05:00 |
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Evan Debenham
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78b4f36ccf
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
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Evan Debenham
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c1b262a614
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merging 1.7.5 source: items/rings changes
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2015-02-06 10:01:58 -05:00 |
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Evan Debenham
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c04a252a4f
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v0.2.3f: string corrections
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2015-01-26 16:44:21 -05:00 |
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Evan Debenham
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6e3c2223cd
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v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
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2015-01-20 00:56:36 -05:00 |
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Evan Debenham
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23bfbfd3e7
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v0.2.3: reworked ring of evasion, again
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2014-12-03 16:49:27 -05:00 |
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Evan Debenham
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4415f36e76
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v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded'
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2014-11-03 13:45:12 -05:00 |
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Evan Debenham
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bd4405a805
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v0.2.2: fixed a visual sync bug with bones system
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2014-10-25 14:11:46 -04:00 |
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Evan Debenham
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13afc9df8d
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Merging Source v1.7.2: item changes
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2014-10-21 00:38:15 -04:00 |
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Evan Debenham
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56708b36aa
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V0.2.1 : Fixed a bug involving Ring of Tenacity (now rounds damage up, mainly so that hunger still hurts)
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2014-10-12 00:24:37 -04:00 |
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Evan Debenham
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8aa2b5c8a2
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V0.2.0c : Fixed Ring of Might behaviour
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2014-09-21 16:35:01 -04:00 |
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Evan Debenham
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0e5b4604b6
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V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now)
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2014-09-16 20:32:10 -04:00 |
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Evan Debenham
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7ef7f1715a
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V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings)
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2014-09-15 16:38:31 -04:00 |
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Evan Debenham
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3c4ba9d019
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V0.2.0: updated TODOs
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2014-09-14 19:45:28 -04:00 |
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Evan Debenham
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96d5f1000f
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V0.2.0: Fully implemented Ring of Wealth
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2014-09-14 19:31:31 -04:00 |
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Evan Debenham
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f4e5060041
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V0.2.0: Corrected some misc. item buff detach logic
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2014-09-14 04:36:05 -04:00 |
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Evan Debenham
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2e85c6cf33
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V0.2.0: Buffed Ring of Elements, resistance and duration factors increased
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2014-09-12 14:43:03 -04:00 |
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