Evan Debenham
a6bd3aae84
v0.2.3e: fixed a couple issues
2015-01-21 20:06:28 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
72cbc3440f
v0.2.3e: corrected error in new pirahna logic
2015-01-18 01:45:45 -05:00
Evan Debenham
6cbb50a179
v0.2.3d: final two bosses are now immune to vertigo
2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf
v0.2.3d: piranha now move right away when a door is closed on them.
2015-01-15 01:42:15 -05:00
Evan Debenham
58c3317b72
v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
2015-01-14 09:51:28 -05:00
Evan Debenham
ed4e92e495
v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear.
2015-01-08 14:55:44 -05:00
Evan Debenham
1b97a95892
v0.2.3: more NPCs now use hero's given name.
2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
3c615788cc
v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified.
2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef
v0.2.3: fixed a bug where armbands would be cursed when dropped.
2014-12-27 03:48:47 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
40760bb797
v0.2.3: added festive rat king =)
2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba
v0.2.3: fixed a bug caused by result description tweaks
2014-12-16 21:53:05 -05:00
Evan Debenham
0dcdb66fad
v0.2.3: more result description corrections
2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d
v0.2.3: corrected dungeon result descriptions
2014-12-15 16:38:06 -05:00
Evan Debenham
1e3bc31c6b
v0.2.3: bugfixes
2014-12-14 14:17:56 -05:00
Evan Debenham
4d573c5004
v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally.
2014-12-14 03:11:20 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
6a1a90022e
v0.2.3: corrected thieves dropping more than one armband.
2014-12-10 17:08:33 -05:00
Evan Debenham
17facf7cde
v0.2.3: initial implementation of dried rose
2014-12-09 01:49:10 -05:00
Evan Debenham
23bfbfd3e7
v0.2.3: reworked ring of evasion, again
2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542
v0.2.3: re-fixed a bug with mobs and save/loading
2014-12-03 15:42:54 -05:00
Evan Debenham
657d6a68c7
v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
2014-12-01 03:28:10 -05:00
Evan Debenham
23a644403b
v0.2.3: fixed a bug with frost and fire elementals
2014-11-24 22:39:58 -05:00
Evan Debenham
f4f1f9f930
v0.2.2: refactored fetid rat immunity to stench gas
2014-10-27 10:34:15 -04:00
Evan Debenham
c10f9b290c
v0.2.2: tweaked the behaviour of some of the sewer quest bosses
2014-10-26 02:18:21 -04:00
Evan Debenham
2d176b4b62
v0.2.2: fixed a bug with the ghost quest.
2014-10-25 14:11:08 -04:00
Evan Debenham
29a323ebcf
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
1592ceb6d8
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6
v0.2.1c: final commit
2014-10-21 02:31:21 -04:00
Evan Debenham
1198c96a53
v0.2.1c: final balance tweaks, tweaked Goo clarity
2014-10-21 02:00:53 -04:00
Evan Debenham
f352efded2
Merging Source v1.7.2: corrected sleeping typo
2014-10-21 00:41:44 -04:00
Evan Debenham
4a49763309
Merging Source v1.7.2: actor changes
2014-10-20 23:51:15 -04:00
Evan Debenham
0ae4285220
V0.2.1c: further sewer quest rebalancing, changed text
2014-10-20 16:59:02 -04:00
Evan Debenham
2faaa4b865
V0.2.1c: Tentative rebalance to sewer quest bosses
2014-10-17 14:47:14 -04:00
Evan Debenham
e8bf75e69a
V0.2.1b: reduced the Gnoll Trickster's power a little bit.
2014-10-14 20:08:23 -04:00
Evan Debenham
fff98d8bd1
V0.2.1b: Corrected bug with wandmaker and corpse dust.
2014-10-14 14:59:28 -04:00
Evan Debenham
054b8135db
V0.2.1 : final commit!
2014-10-13 18:24:30 -04:00
Evan Debenham
e2e9a25050
V0.2.1 : Finalized visuals for Gnoll Trickster
2014-10-13 17:04:15 -04:00
Evan Debenham
bada599913
V0.2.1 : adjusted quest logic, should elegantly handle old quests now.
2014-10-13 14:45:35 -04:00
Evan Debenham
e72df0f32a
V0.2.1 : Tweaks to ghost boss coding/mechanics
2014-10-13 04:20:04 -04:00
Evan Debenham
2955d830ef
V0.2.1 : Improved Great Crab logic, made item generation from ghost slightly more generous.
2014-10-13 03:30:21 -04:00
Evan Debenham
02a20b083b
V0.2.1: Updated sewer character descriptions
2014-10-10 17:46:41 -04:00
Evan Debenham
5fe31fb7d9
V0.2.1: Added descriptions to gnoll trickster and great crab.
2014-10-09 18:16:12 -04:00
Evan Debenham
4c102eb3f3
V0.2.1: tweaked some code in gnoll trickster and great crab.
2014-10-09 16:04:15 -04:00
Evan Debenham
cb381c1cbb
V0.2.1 : power reduction to the Gnoll Trickster
2014-10-09 01:53:08 -04:00
Evan Debenham
b048a3b242
V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak.
2014-10-09 01:15:37 -04:00
Evan Debenham
e3da42ab34
V0.2.1 : Small tweaks
2014-10-09 00:50:21 -04:00
Evan Debenham
f371f7836e
V0.2.1: Rebalanced & mechanically tweaked quest bosses.
2014-10-08 17:40:40 -04:00