- added missing properties to rippers and spawners
- fixed rippers having long visibility range, increased their damage by 11%
- reduced the bleed damage from new ripper leap
- rippers now interrupt the hero when leaping
- adjusted candle positions in Yog's boss level
- added more text (including warnings) for demon spawners
- adjusted the positioning of Yog's sprite
- fixed cases where angled visuals would be incorrectly not visible
- removed redundant declarations from Ring of Elements, it now copies from AntiMagic
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo