Commit Graph

228 Commits

Author SHA1 Message Date
Evan Debenham a6b5490050 v0.9.3: fixed nature's power triggering with sniper specials 2021-05-21 16:39:44 -04:00
Evan Debenham 807586c473 v0.9.3: fixed a variety of text issues 2021-05-21 16:39:43 -04:00
Evan Debenham e4a21e4eca v0.9.3: polish pass on remaining implemented abilities 2021-05-21 16:39:43 -04:00
Evan Debenham e46d7898c3 v0.9.3: polish pass on rogue abilities 2021-05-21 16:39:43 -04:00
Evan Debenham 3fa4811d24 v0.9.3: polish pass on mage abilities 2021-05-21 16:39:43 -04:00
Evan Debenham 75922ed80f v0.9.3: polish pass on warrior abilities 2021-05-21 16:39:43 -04:00
Evan Debenham 3314e607d0 v0.9.3: implemented the warp beacon ability 2021-05-21 16:39:31 -04:00
Evan Debenham 8c16cc5468 v0.9.3: implemented the endure ability 2021-05-21 16:39:31 -04:00
Evan Debenham 886bd3d0a8 v0.9.3: implemented the death mark ability 2021-05-21 16:39:30 -04:00
Evan Debenham ff80adeb30 v0.9.3: added visible buffs for talent cooldowns 2021-05-21 16:39:30 -04:00
Evan Debenham c4689905bf v0.9.3: implemented the nature's power ability 2021-05-21 16:39:30 -04:00
Evan Debenham 78d4632068 v0.9.3: implemented the wild magic ability 2021-05-21 16:39:30 -04:00
Evan Debenham 0272216f9a v0.9.3: implemented the ratmogrify ability 2021-05-21 16:39:30 -04:00
Evan Debenham f6ed111b3e v0.9.3: implemented a short desc and final structure for all abilities 2021-05-21 16:39:30 -04:00
Evan Debenham 5d6f27dc2a v0.9.3: added full descriptions for each subclass 2021-05-21 16:39:29 -04:00
Evan Debenham 763979e31e v0.9.3: made further small tweaks to WndHeroInfo 2021-05-21 16:39:29 -04:00
Evan Debenham d3ebcd0f4b v0.9.3: adjusted Yog for bosses challenge:
Baseline changes:
- Yog fists now seek the hero when wandering
Challenge changes:
- laser damage up to 30-50 from 20-30
- Two fists are now spawned each time!
- minion deck is now stronger
2021-05-21 16:39:13 -04:00
Evan Debenham 8e84b01738 v0.9.3: fully implemented the redesigned Elemental Blast ability 2021-05-21 16:39:13 -04:00
Evan Debenham d4bbaaf688 v0.9.3: overhauled hero info window again 2021-05-21 16:39:13 -04:00
Evan Debenham 0d7dc3bee5 v0.9.3: Improved the subclass and ability selection windows 2021-05-21 16:39:13 -04:00
Evan Debenham 393c759104 v0.9.3: partially implemented the redesigned Elemental Blast ability 2021-05-21 16:39:13 -04:00
Evan Debenham 3d0bb462c2 v0.9.3: implemented the redesigned spectral blades ability 2021-05-21 16:39:12 -04:00
Evan Debenham 0c976729e0 v0.9.3: removed unused code/text for slower ward attack speed 2021-05-21 16:39:12 -04:00
Evan Debenham a870b2459d v0.9.3: armor abilities now have a universal charge cost talent 2021-05-21 16:39:11 -04:00
Evan Debenham e6510123f1 v0.9.3: implemented the shockwave ability 2021-05-21 16:39:11 -04:00
Evan Debenham 161851aa64 v0.9.3: implemented the redesigned smoke bomb ability 2021-05-21 16:38:55 -04:00
Evan Debenham 9e525a6f02 v0.9.3: implemented the redesigned heroic leap ability 2021-05-21 16:38:08 -04:00
Evan Debenham 6d8402824b v0.9.3: Balance changes to the Huntress' talents:
- Nature's bounty is now more consistent in how it drops berries
- Rejuvenating steps now starts producing furrowed grass after not gaining exp for a while
- Farsight now applies to the vision range from heightened senses
- shared upgrades damage boost increased to 10/20/30% from 7/12/20%
- barkskin now grants 50/100/150% of your level, which fades every turn
2021-05-21 16:38:08 -04:00
Evan Debenham a034ffd14f v0.9.3: Balance changes to the Rogue's talents:
- Light Cloak charge speed up to 13/27/40% from 10/20/30%
- Enhanced lethality boosted at 2/3/4 prep tiers of charge
- Bounty hunter gold increased, but now has a chance to activate that scales with prep
2021-05-21 16:38:08 -04:00
Evan Debenham df0cbc3b66 v0.9.3: Balance changes to the Warrior's talents:
- Improvised projectiles cooldown up to 50 turns from 30
- Strongman redesigned. Now grants 8/13/18% bonus str, rounded down.
- Berserking Stamina bonus shield increased to 25/50/75%, from 16/33/50%
- Cleave turn of combo increased to 15/30/45 from 10/20/30
2021-05-21 16:38:07 -04:00
Evan Debenham f3e15c2262 v0.9.3: Balance changes to the Mage's talents:
- backup barrier shield down to 3/5 from 4/6
- energizing upgrade chare granted up to 3/5 from 2/3
- empowering scrolls no longer has a timer
- Ally warp range down to 2/4/6 from 3/6/9
- Empowered strike damage bonus up to 25/50/75% from 20/40/60%
- Soul siphon effectiveness down to 13/27/40% from 15/30/45%
- Necromancer's minions proc chance up to 13/27/40% from 10/20/30%
2021-05-21 16:38:07 -04:00
Evan Debenham a4131bb21b v0.9.3: adjusted Dwarf King for bosses challenge:
- HP up to 450 from 300
- summons and abilities are more frequent
- summons are stronger
- 3rd phase HP is now 100, from 50
2021-05-21 16:38:07 -04:00
Evan Debenham 89095041cc v0.9.3: adjusted DM-300 for bosses challenge:
Baseline:
- No longer performs rockfall if target is already stunned
Challenge:
- HP up to 400 from 300
- Pylons are tougher and 3 are activated
- Abilities are stronger and used more often
- DM takes less time to supercharge and dig
- more exposed wires
2021-05-21 16:38:07 -04:00
Evan Debenham b9061ce149 v0.9.3: implemented placeholders for all T4 talents 2021-05-21 16:37:52 -04:00
Evan Debenham 6f6e79128b v0.9.3: cleaned up and polished class armor descs and interfaces 2021-05-21 16:36:37 -04:00
Evan Debenham 7972a5e271 v0.9.3: added functionality for ability selection for pre-0.9.3 saves 2021-05-21 16:36:37 -04:00
Evan Debenham 541d3105fd v0.9.3: restructured class armors around variable abilities 2021-05-21 16:36:37 -04:00
Evan Debenham 9a8c127709 v0.9.3: adjusted Tengu for bosses challenge:
Baseline changes:
- Tengu can now throw bombs near to himself
- fixed odd behaviour when fire ability stacks
Challenge changes:
- HP up to 250 from 200
- 1st phase traps are much deadlier
- 2nd phase abilities are used more often
2021-05-21 16:36:37 -04:00
Evan Debenham e3a0ccb5aa v0.9.3: adjusted mirror image desc to be less confusing 2021-05-21 16:36:36 -04:00
Evan Debenham 27a3a37474 v0.9.3: implemented structure for selecting armor abilities 2021-05-21 16:26:58 -04:00
Evan Debenham 42b1bbc9a6 v0.9.3: implement base data types for armor abilities 2021-05-21 16:26:58 -04:00
Evan Debenham 252bcad4d3 v0.9.3: adjusted Goo for bosses challenge:
Baseline changes:
- Pump up is now more restrictive in what it can target
- Pump up VFX are accurate to what tiles are targetable by Goo
Challenge changes:
- HP up to 120 from 100
- Pump up charges over 1 turn instead of 2
- Healing in water ramps up to 3/turn
2021-05-21 16:26:57 -04:00
Evan Debenham 575d3475e9 v0.9.3: implemented baseline functionality for new bosses challenge 2021-05-21 16:26:57 -04:00
Evan Debenham b6bc29ff63 v0.9.3: improved combo buff descriptions 2021-05-21 16:26:57 -04:00
Evan Debenham 4cb3fe024a v0.9.3: various UI improvements to WndHeroInfo 2021-05-21 16:26:54 -04:00
Evan Debenham 2dcc716a86 v0.9.3: thematic changes to tome and armor kit, now mask and crown. 2021-05-21 16:18:02 -04:00
Evan Debenham 3f7c0da811 v0.9.3: removed old pre-0.7.5 Tengu code 2021-05-21 16:18:00 -04:00
Evan Debenham d2e2172ede v0.9.3: the dew vial is now a waterskin, and is spawned with the hero 2021-05-21 16:17:49 -04:00
Evan Debenham b549c304c4 v0.9.3: all heroes now start with the velvet pouch 2021-05-21 16:17:05 -04:00
Evan Debenham e2b5ac6985 v0.9.2b: updated translations and translator credits 2021-03-22 19:13:33 -04:00