Commit Graph

2269 Commits

Author SHA1 Message Date
Evan Debenham 5c342e1afa v0.6.1b: fixed uncommon crashes caused by new mirror image logic 2017-08-30 03:00:07 -04:00
Evan Debenham 3ff7ccdbaf v0.6.1b: refactoring + bugfixes to buff indicator 2017-08-30 03:00:07 -04:00
Evan Debenham 95dcced4eb v0.6.1b: fixed doors being hidden on floor 2 more often than they should 2017-08-30 03:00:06 -04:00
Evan Debenham 1bebbc348a v0.6.1b: further adjustments to sad ghost error checking 2017-08-30 03:00:06 -04:00
Evan Debenham 71b74fd3de v0.6.1b: updated translations 2017-08-30 02:59:58 -04:00
Evan Debenham bb2828234e v0.6.1b: fixed rare crashes caused by plant visuals 2017-08-30 02:58:33 -04:00
Evan Debenham e9df79d108 v0.6.1b: fixed rare crashes when tengu's arena was very full 2017-08-30 02:58:33 -04:00
Evan Debenham e756328eef v0.6.1b: fixed rare crashes when hero is cleared 2017-08-30 02:58:32 -04:00
Evan Debenham 5dcb6b5ef4 v0.6.1b: fixed extremely rare crash caused by cursed wands 2017-08-30 02:58:32 -04:00
Evan Debenham 25c0449bb0 v0.6.1b: fixed rare concurrent modification of actor sets 2017-08-30 02:58:32 -04:00
Evan Debenham 70cce2c8b3 v0.6.1b: fixed rare crashes caused by floating text 2017-08-30 02:58:32 -04:00
Evan Debenham b14348959a v0.6.1b: adjusted error checking on sad ghost's dialog 2017-08-30 02:58:31 -04:00
Evan Debenham 12e0442e24 v0.6.1b: fixed rare ANRs caused by shared preference editing 2017-08-30 02:58:31 -04:00
Evan Debenham 68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption 2017-08-30 02:58:30 -04:00
Evan Debenham 6a7c063893 v0.6.1b: fixed magical sleep applying when the enemy is sleep immune 2017-08-30 02:58:30 -04:00
Evan Debenham 51ec4a4039 v0.6.1b: added a safety check to dungeon.loadlevel 2017-08-30 02:58:29 -04:00
Evan Debenham 0b417a09b9 v0.6.1b: fixed crashes involving missing ranking IDs 2017-08-30 02:58:29 -04:00
Evan Debenham 786e9cf0ea v0.6.1b: further fixes for hero searching more often than intended 2017-08-30 02:58:29 -04:00
Evan Debenham 13e0c37c38 v0.6.1b: corrected unnecessary catalogs saving 2017-08-30 02:58:28 -04:00
Evan Debenham d274dc0320 v0.6.1b: fixed IDed transmuted items not being cataloged 2017-08-30 02:58:28 -04:00
Evan Debenham 389e9adf7c v0.6.1b: improved sprites for ranged weapons and chests 2017-08-30 02:58:28 -04:00
Evan Debenham b03bfba296 v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes 2017-08-30 02:58:28 -04:00
Evan Debenham 04e575bd23 v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham e2750832c6 v0.6.1b: fixed a typo in alarm traps 2017-08-30 02:58:27 -04:00
Evan Debenham 5d1669431d v0.6.1b: Levels no longer set Dungeon.visible 2017-08-30 02:58:27 -04:00
Evan Debenham 55151aa0a9 v0.6.1a: manifest commit 2017-08-19 01:08:36 -04:00
Evan Debenham 769bdc298c v0.6.1a: fixed enemy sprites sometimes not visually dieing 2017-08-19 01:08:36 -04:00
Evan Debenham 82f83a7c37 v0.6.1a: translation updates 2017-08-19 01:08:35 -04:00
Evan Debenham bd6f379e28 v0.6.1a: added a safety check to gamescene 2017-08-19 01:08:35 -04:00
Evan Debenham 7618025509 v0.6.1a: thieves are no longer able to escape while visible in any circumstance. 2017-08-19 01:08:35 -04:00
Evan Debenham 20f3288f06 v0.6.1a: fixed hangs caused by changes to hero search logic 2017-08-19 01:08:34 -04:00
Evan Debenham cae26999c2 v0.6.1a: increased the cases where char buff access is synced 2017-08-19 01:08:34 -04:00
Evan Debenham 347e95ed6b v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures 2017-08-19 01:08:34 -04:00
Evan Debenham 35cdb4a2c2 v0.6.1a: updated gradle stuff 2017-08-19 01:08:34 -04:00
Evan Debenham daa82f615b v0.6.1a: fixed texture oddness while zooming on low res screens 2017-08-19 01:08:33 -04:00
Evan Debenham bde794bb8f v0.6.1a: small refactor to dungeon/level bundling 2017-08-19 01:08:33 -04:00
Evan Debenham d4849e4888 v0.6.1a: fixed rare crashes with window hiding 2017-08-19 01:08:33 -04:00
Evan Debenham 03405857a0 v0.6.1a: the final ring/scroll/potion is no longer auto-IDed 2017-08-19 01:08:32 -04:00
Evan Debenham 7027c19b5f v0.6.1a: fully fixed emoIcon handling (I hope) 2017-08-19 01:08:32 -04:00
Evan Debenham 720ec67a15 v0.6.1a: fixed crash issues relating to the game log 2017-08-19 01:08:32 -04:00
Evan Debenham 4c38519f6a v0.6.1a: fixed the hero passively searching when not acting 2017-08-19 01:08:32 -04:00
Evan Debenham 2f062aeb9c v0.6.1a: fixed permanent flares not appearing 2017-08-19 01:08:31 -04:00
Evan Debenham 8fe57dfdf8 v0.6.1a: updated old save support
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham 78941ef83f v0.6.1: manifest commit 2017-08-19 01:08:26 -04:00
Evan Debenham bea4ef3cde v0.6.1: game now auto-selects languages even if they are unreviewed 2017-08-19 00:23:38 -04:00
Evan Debenham 340c716c49 v0.6.1: language button now blinks if the selected language is incomplete 2017-08-19 00:23:38 -04:00
Evan Debenham 8997c71737 v0.6.1: translation updates 2017-08-19 00:23:38 -04:00
Evan Debenham 2efda4296d v0.6.1: adjusted thread prioritization on multicore systems 2017-08-19 00:23:37 -04:00
Evan Debenham eb06f4ff53 v0.6.1: adjusted emoicon handling to prevent null pointers 2017-08-19 00:23:37 -04:00
Evan Debenham 4adb7fb4b3 v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses 2017-08-19 00:23:36 -04:00