Commit Graph

10 Commits

Author SHA1 Message Date
Evan Debenham b110c0db8c v0.3.4a: re-added align methods pt.2
Also moved rendered text multiline into the core game
2016-02-22 16:48:08 -05:00
Evan Debenham b70e70d74b v0.3.4: added externalized rankings descriptions 2016-02-22 16:22:44 -05:00
Evan Debenham ac967fad27 v0.3.4: reworked rankings to store their cause instead of a result string 2016-02-22 16:20:34 -05:00
Evan Debenham 8e508ab040 v0.3.4: switched to rendered text in a bunch of places 2016-02-22 16:12:48 -05:00
Evan Debenham d8b74a3a0e v0.3.4 externalized most scene strings 2016-02-22 15:31:07 -05:00
Evan Debenham 6313619de7 v0.3.1d: removed strict pixel align pt.2
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham 9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00