Evan Debenham
|
b24b58b278
|
v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion
|
2015-06-07 21:55:20 -04:00 |
|
Evan Debenham
|
40c0d61dfa
|
v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
|
2015-06-07 21:55:18 -04:00 |
|
Evan Debenham
|
ed48a40c09
|
v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
|
2015-06-07 21:55:16 -04:00 |
|
Evan Debenham
|
8cbdc6500a
|
v0.3.0b: wand of frost now freezes heaps
|
2015-06-07 21:55:15 -04:00 |
|
Evan Debenham
|
454d49f49b
|
v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it.
|
2015-06-07 21:55:14 -04:00 |
|
Evan Debenham
|
246c5efa53
|
v0.3.0a: fixed wands sometimes not charging
|
2015-06-07 21:55:13 -04:00 |
|
Evan Debenham
|
418e600482
|
v0.3.0a: fixed crash bug with wand of blast wave
|
2015-06-07 21:55:13 -04:00 |
|
Evan Debenham
|
ec2d1bf511
|
v0.3.0a: buffed mage and huntress earlygame
|
2015-06-07 21:55:12 -04:00 |
|
Evan Debenham
|
854fca08a3
|
v0.3.0: corrected wands needlessly bundling max charges
|
2015-06-07 21:55:11 -04:00 |
|
Evan Debenham
|
446dd4a340
|
v0.3.0: reduced starting charges on wand of regrowth to 1
|
2015-06-07 21:55:09 -04:00 |
|
Evan Debenham
|
99af72cfe3
|
v0.3.0: cursed wands no longer lose levels
|
2015-06-07 21:55:07 -04:00 |
|
Evan Debenham
|
f16865aade
|
v0.3.0: made certain mobs resistant/immune to the wand of blast wave's pushing
|
2015-06-07 21:55:05 -04:00 |
|
Evan Debenham
|
39f140a4f5
|
v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
|
2015-06-07 21:55:04 -04:00 |
|
Evan Debenham
|
60ff641bc5
|
v0.3.0: removed wand of flock (moved sheed to npcs package)
|
2015-06-07 21:55:04 -04:00 |
|
Evan Debenham
|
0b15d8caac
|
v0.3.0: removed now unusued wands (mostly)
|
2015-06-07 21:55:04 -04:00 |
|
Evan Debenham
|
fc6d1f128b
|
v0.3.0: added better sprites & descriptions to new plants
|
2015-06-07 21:55:03 -04:00 |
|
Evan Debenham
|
65563322ea
|
v0.3.0: added polish to wand of regrowth, also tweaked fireblast effects.
|
2015-06-07 21:55:02 -04:00 |
|
Evan Debenham
|
bbb1844018
|
v0.3.0: polish for wand of fireblast
|
2015-06-07 21:55:02 -04:00 |
|
Evan Debenham
|
04a6ff8433
|
v0.3.0: added a particle effect for cursed wands
|
2015-06-07 21:55:01 -04:00 |
|
Evan Debenham
|
f1f68163ad
|
v0.3.0: improved game crash cursed wand effect
|
2015-06-07 21:55:00 -04:00 |
|
Evan Debenham
|
053d594722
|
v0.3.0: implemented all cursed wand effects
|
2015-06-07 21:55:00 -04:00 |
|
Evan Debenham
|
33616a1ce2
|
v0.3.0: implemented common and very rare cursed wand effects
|
2015-06-07 21:54:59 -04:00 |
|
Evan Debenham
|
20437994e2
|
v0.3.0: added in baseline functionality for cursed wands, need to fill it in still
|
2015-06-07 21:54:59 -04:00 |
|
Evan Debenham
|
d515b9c2f9
|
v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2
|
2015-06-07 21:54:58 -04:00 |
|
Evan Debenham
|
624277ef97
|
v0.3.0: reworked Lloyd's beacon, now an artifact
|
2015-06-07 21:54:57 -04:00 |
|
Evan Debenham
|
38c84d6018
|
v0.3.0: removed self-kill check from wand of magic missile
|
2015-06-07 21:54:56 -04:00 |
|
Evan Debenham
|
6c9552f215
|
v0.3.0: tuned down the power of magic missile slightly
|
2015-06-07 21:54:56 -04:00 |
|
Evan Debenham
|
c3cba0f046
|
v0.3.0: reworked wand of regrowth, some polish needed though
|
2015-06-07 21:54:54 -04:00 |
|
Evan Debenham
|
e770674ae7
|
v0.3.0: added immunity checks to wand of corruption
|
2015-06-07 21:54:54 -04:00 |
|
Evan Debenham
|
c10ac916e8
|
v0.3.0: updated TODOs
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
08686f8e92
|
v0.3.0: added wand of corruption
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
cb0a8db666
|
v0.3.0: increased wand usages to know up to 50% of original value (from 25%)
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
edadf3f38e
|
v0.3.0: added wand of transfusion
|
2015-06-07 21:54:49 -04:00 |
|
Evan Debenham
|
00dc49c021
|
v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
|
2015-06-07 21:54:47 -04:00 |
|
Evan Debenham
|
c73e186654
|
v0.3.0: reduced rate of wand charging
|
2015-06-07 21:54:45 -04:00 |
|
Evan Debenham
|
0f27550960
|
v0.3.0: added wand of blast wave
|
2015-06-07 21:54:44 -04:00 |
|
Evan Debenham
|
3e083fc299
|
v0.3.0: renamed wand of firebolt to wand of fireblast
|
2015-06-07 21:54:44 -04:00 |
|
Evan Debenham
|
9b280400c6
|
v0.3.0: lotsa wand sprite improvements
|
2015-06-07 21:54:43 -04:00 |
|
Evan Debenham
|
910566230b
|
v0.3.0: corrected bad character in wand of lightning description
|
2015-06-07 21:54:41 -04:00 |
|
Evan Debenham
|
4b680c93ad
|
v0.3.0: reworked lightning effect and wand of lightning
|
2015-06-07 21:54:40 -04:00 |
|
Evan Debenham
|
a46cfbac80
|
v0.3.0: work on wand sprites, some WIP names changed
|
2015-06-07 21:54:40 -04:00 |
|
Evan Debenham
|
99d077a2dd
|
v0.3.0: corrected wand hitsplashes
|
2015-06-07 21:54:40 -04:00 |
|
Evan Debenham
|
8c1f4aed38
|
v0.3.0: wand of firebolt rework mostly implemented.
|
2015-06-07 21:54:37 -04:00 |
|
Evan Debenham
|
663f3f3727
|
v0.3.0: added name to Wand of Frost
|
2015-06-07 21:54:37 -04:00 |
|
Evan Debenham
|
98f5dbd295
|
v0.3.0: added Wand of Frost
|
2015-06-07 21:54:36 -04:00 |
|
Evan Debenham
|
155b275cf8
|
v0.3.0: Added ability for wands to use multiple charges
|
2015-06-07 21:54:33 -04:00 |
|
Evan Debenham
|
ea35ab544b
|
v0.3.0: improved descriptions for wand of prismatic light and venom
|
2015-06-07 21:54:31 -04:00 |
|
Evan Debenham
|
4759cb8a55
|
v0.3.0: added wand of venom & venom gas
|
2015-06-07 21:54:31 -04:00 |
|
Evan Debenham
|
1654a28d11
|
v0.3.0: added Wand of Prismatic Light
|
2015-06-07 21:54:30 -04:00 |
|
Evan Debenham
|
586f2182f1
|
v0.3.0: made rounding a bit more precise for Wand of Disintegration
|
2015-06-07 21:54:30 -04:00 |
|