Evan Debenham
|
bdc0c29882
|
V0.2.0: updated Cape of Thorns ToString()
|
2014-09-03 17:13:54 -04:00 |
|
Evan Debenham
|
33b015a25e
|
V0.2.0: Added Cape of Thorns
|
2014-09-03 14:39:15 -04:00 |
|
Evan Debenham
|
93b5fe3eb6
|
V0.2.0: fully implemented charging chalice
|
2014-09-03 10:38:02 -04:00 |
|
Evan Debenham
|
e731f6f71d
|
V0.2.0: Fixed a bug with the item sprite sheet and hard-coded values(ooh, another PC-classes tweak)
|
2014-08-31 03:42:31 -04:00 |
|
Evan Debenham
|
9034325963
|
V0.2.0: Implemented artifact level display
|
2014-08-30 19:30:35 -04:00 |
|
Evan Debenham
|
4721a9476c
|
V0.2.0: Cloak of Shadows now properly stores exp over save/load
|
2014-08-30 18:27:57 -04:00 |
|
Evan Debenham
|
b3b39bdbb2
|
V0.2.0: added death interaction with Chalice of Blood
|
2014-08-30 02:30:43 -04:00 |
|
Evan Debenham
|
9cf86c5f93
|
V0.2.0: fixed a nullpointer bug
|
2014-08-30 02:26:21 -04:00 |
|
Evan Debenham
|
7301b5a751
|
V0.2.0: fixed death interaction with Scroll of Psionic Blast
|
2014-08-30 02:25:52 -04:00 |
|
Evan Debenham
|
41d0ca00da
|
V0.2.0: Partially implemented Chalice of Blood, needs testing/refining
|
2014-08-29 15:19:35 -04:00 |
|
Evan Debenham
|
d84ed470cd
|
V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super)
|
2014-08-29 13:54:28 -04:00 |
|
Evan Debenham
|
72be421d93
|
V0.2.0: fixed a logic flaw with cloak of shadows recharge.
|
2014-08-29 00:57:23 -04:00 |
|
Evan Debenham
|
3cdc3885a0
|
V0.2.0: Cleaned up string stuff in Blandfruit
|
2014-08-28 16:56:07 -04:00 |
|
Evan Debenham
|
116d2b501f
|
V0.2.0: Horn of Plenty number tweaking
|
2014-08-28 16:37:16 -04:00 |
|
Evan Debenham
|
8733e99e03
|
V0.2.0: normalized Cloak of Shadows starting level (should start at level = 0)
|
2014-08-28 16:23:28 -04:00 |
|
Evan Debenham
|
871e00f597
|
V0.2.0: bugfix/light class restructure
|
2014-08-28 00:29:29 -04:00 |
|
Evan Debenham
|
d1fae63918
|
V0.2.0: fixed another bug, number tweaking, display clarity.
|
2014-08-28 00:28:32 -04:00 |
|
Evan Debenham
|
fba96fe4cc
|
V0.2.0: created Chalice of Blood class
|
2014-08-27 17:00:08 -04:00 |
|
Evan Debenham
|
8c2f004a53
|
V0.2.0: Cloak of Shadows balance tweaking
|
2014-08-27 16:34:24 -04:00 |
|
Evan Debenham
|
b54680f78b
|
V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
|
2014-08-27 11:44:25 -04:00 |
|
Evan Debenham
|
f033a2b872
|
V0.2.0: fixed a save/load issue with Cloak of Shadows
|
2014-08-27 01:43:13 -04:00 |
|
Evan Debenham
|
b436df4682
|
V0.2.0: Cloak of Shadows implemented, just needs polish & number tweaking
|
2014-08-27 00:54:19 -04:00 |
|
Evan Debenham
|
9231e99838
|
V0.2.0: Partially implemented Horn of Plenty.
|
2014-08-26 16:52:18 -04:00 |
|
Evan Debenham
|
2f6f42c946
|
V0.2.0: cleaned artifact class structure, improved cloak.
|
2014-08-26 16:51:46 -04:00 |
|
Evan Debenham
|
fdfae8e215
|
V0.2.0: added safety checks for invisibility (fixes bug with new item).
|
2014-08-26 09:58:14 -04:00 |
|
Evan Debenham
|
55910d3552
|
Rename CloakofShadows.java to CloakOfShadows.java
|
2014-08-26 09:16:47 -04:00 |
|
Evan Debenham
|
92e664472b
|
V0.2.0: Refined Cloak of Shadows implementation, almost done.
|
2014-08-26 01:19:17 -04:00 |
|
Evan Debenham
|
c8ffb41754
|
V0.2.0: cleaned up tiny bit of anhk code.
|
2014-08-25 17:09:58 -04:00 |
|
Evan Debenham
|
62d5ccebbd
|
V0.2.0: Partially implemented Cloak of Shadows
|
2014-08-25 17:09:40 -04:00 |
|
Evan Debenham
|
c96c3c5bed
|
V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
|
2014-08-24 23:55:10 -04:00 |
|
Evan Debenham
|
5e4108510a
|
V0.2.0: made Blandfruit seeds significantly less rare.
|
2014-08-21 01:35:16 -04:00 |
|
Evan Debenham
|
0b3a3a3730
|
V0.2.0: fixed a badge bug in Potion of Might
|
2014-08-20 09:26:44 -04:00 |
|
Evan Debenham
|
3356eb019f
|
V0.2.0: fixed ankhs stacking (doy...)
|
2014-08-19 14:15:31 -04:00 |
|
Evan Debenham
|
3ce1347e52
|
V0.1.1a: corrected Ankh not saving state (forgot to implement, doy..)
|
2014-08-16 16:16:32 -04:00 |
|
Evan Debenham
|
fb115114f4
|
V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
|
2014-08-15 22:48:02 -04:00 |
|
Evan Debenham
|
7403aa8359
|
V0.1.1: cleaned up TODOs
|
2014-08-15 09:21:15 -04:00 |
|
Evan Debenham
|
8c8ccf8db4
|
V0.1.1: fixed a bug involving throwing blandfruit (need to test)
|
2014-08-15 09:20:15 -04:00 |
|
Evan Debenham
|
ef59fd8536
|
Merge remote-tracking branch 'origin/master'
|
2014-08-15 09:11:47 -04:00 |
|
Evan Debenham
|
faa9140e05
|
V0.1.1: fixed bugs and cleaned up some effects.
|
2014-08-14 22:26:58 -04:00 |
|
Evan Debenham
|
40f2ea2529
|
V0.1.1: Blandfruit implemented. All functional parts of V0.1.1 completed, need cleanup & testing
|
2014-08-14 17:27:54 -04:00 |
|
Evan Debenham
|
94591b7d32
|
Rename BlandFruit.java to Blandfruit.java
|
2014-08-14 01:34:16 -04:00 |
|
Evan Debenham
|
a7caea1598
|
V0.1.1: Blandfruit now half implemented, almost finished...
|
2014-08-14 01:31:39 -04:00 |
|
Evan Debenham
|
ffa746be18
|
V0.1.1: more partial Blandfruit coding
|
2014-08-13 17:18:35 -04:00 |
|
Evan Debenham
|
5c1526e430
|
V0.1.1: more work on lullaby.
|
2014-08-13 00:26:16 -04:00 |
|
Evan Debenham
|
1fc6bf5b92
|
V0.1.1: more work on blandfruit, still not implemented
|
2014-08-13 00:25:40 -04:00 |
|
Evan Debenham
|
230f814736
|
V0.1.1: wand exploit fix (also in PD v1.7.2)
|
2014-08-13 00:24:59 -04:00 |
|
Evan Debenham
|
cf208422d8
|
V0.1.1: Ankh/dew vial changes
|
2014-08-13 00:24:18 -04:00 |
|
Evan Debenham
|
ad87d1520c
|
V0.1.1: BlandFruit partially coded, not implemented.
|
2014-08-12 16:59:12 -04:00 |
|
Evan Debenham
|
4f56f63053
|
V0.1.1: overhauled scroll of lullaby pt. 1 (currently untested)
|
2014-08-11 17:17:05 -04:00 |
|
Evan Debenham
|
061ac21b3d
|
V0.1.1: rebalanced Scroll of Psionic Blast again, penalties are more short term.
|
2014-08-08 21:53:08 -04:00 |
|