Commit Graph

88 Commits

Author SHA1 Message Date
Evan Debenham c03cd90b79 v0.3.3: fixed item windows going offscreen in landscape 2015-12-21 21:30:48 -05:00
Evan Debenham 71c5b24842 v0.3.2c: tweaked inventory panels to have some transparency 2015-12-21 18:04:53 -05:00
Evan Debenham 83b60bf5a4 Merging 1.9.1 source: moved some quest class references 2015-12-21 18:04:46 -05:00
Evan Debenham 83d492440e Merging 1.9.1 source: ui changes (plus wndchooseway) 2015-12-21 18:03:12 -05:00
Evan Debenham e35573883b Merging 1.9.1 source: window changes 2015-12-21 18:03:08 -05:00
Evan Debenham 6cfb967ab4 v0.3.2: added ability to customize the button text for the new notification window 2015-11-08 04:05:39 -05:00
Evan Debenham ca4f25fe49 v0.3.2: added a window class for a forced notification 2015-11-08 04:05:39 -05:00
Evan Debenham 45546c0d0d v0.3.2: added some flavour text to the prison 2015-11-08 04:05:29 -05:00
Evan Debenham e54d686be4 v0.3.2: tweaked the wandmaker's dialog 2015-11-08 04:03:51 -05:00
Evan Debenham 82cb22f1bf v0.3.2: added the ability to examine custom tile visuals 2015-11-08 04:03:50 -05:00
Evan Debenham 6313619de7 v0.3.1d: removed strict pixel align pt.2
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham 0ba004b1fa v0.3.1d: removed strict pixel align pt.1
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:58 -04:00
Evan Debenham 91ada0fa52 v0.3.1b: updated rankings window to better work with new text scaling 2015-09-04 01:59:13 -04:00
Evan Debenham 9b13c3f01e v0.3.1: added in logic for the proper display of inactive traps 2015-08-24 13:04:49 -04:00
Evan Debenham ee44b5072e v0.3.1: display scale slider now only resets the scene if the value actually changes 2015-08-24 13:04:40 -04:00
Evan Debenham 5b682ba17e v0.3.1: improved the layout of the settings menu 2015-08-24 13:04:39 -04:00
Evan Debenham 00aab9bd2d v0.3.1: added functionaltiy to flip indicators in the game UI 2015-08-24 13:04:37 -04:00
Evan Debenham f6f10bca2e v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases. 2015-08-24 13:04:23 -04:00
Evan Debenham f8a99c6533 v0.3.1: better settings menu, landscape/portrait can now be changed from ingame. 2015-08-24 13:04:21 -04:00
Evan Debenham a1e9b10358 v0.3.1: fixed some bugs relating to display scaling and very small screens 2015-08-24 13:04:17 -04:00
Evan Debenham c5252a5045 v0.3.1: all sorta UI changes 2015-08-24 13:04:04 -04:00
Evan Debenham d1d918290a v0.3.1: added a new menu for audio settings which allows finer audio control 2015-08-24 13:00:28 -04:00
Evan Debenham 23162fcc82 v0.3.1: made display scaling a bit more strict on lower values. 2015-08-24 13:00:21 -04:00
Evan Debenham d3ea235f61 v0.3.1: reworked UI scaling, now multiplier is user-selectable 2015-08-24 13:00:17 -04:00
Evan Debenham cac8a6a675 v0.3.1: rankings page now supports 4 quickslots 2015-08-24 11:37:42 -04:00
Evan Debenham 8947eabaf0 v0.3.1: added fine-grained brightness controls 2015-08-24 11:37:38 -04:00
Evan Debenham 179935fb87 v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support. 2015-08-24 11:37:15 -04:00
Evan Debenham 9f02a93500 v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps 2015-06-22 19:35:18 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham 40c0d61dfa v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet) 2015-06-07 21:55:18 -04:00
Evan Debenham 712df97bed v0.3.0: added sprite emitter functionality to item sprites in all cases 2015-06-07 21:55:10 -04:00
Evan Debenham bb636dd237 v0.3.0: modified wandmaker's reward 2015-06-07 21:55:07 -04:00
Evan Debenham 0a78b2dc28 v0.3.0: some refactoring to item sprites to better use an item as a parameter 2015-06-07 21:54:47 -04:00
Evan Debenham b2f5fd6123 v0.3.0: improved buff tapping for small screens 2015-06-07 21:54:28 -04:00
Evan Debenham 77c4a7f6ce v0.3.0: corrected and added consistency to crystal chests, now always none-specifically describe their contents. 2015-06-07 21:54:28 -04:00
Evan Debenham 00c19d55bd v0.3.0: added functionality for full buff descriptions (need to write them still) 2015-06-07 21:54:28 -04:00
Evan Debenham 5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham c99f02bf66 v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window) 2015-03-02 17:41:30 -05:00
Evan Debenham 00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00
Evan Debenham a1837d77ae v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space. 2015-03-02 17:40:07 -05:00
Evan Debenham 810ce1b8e4 v0.2.4: tweaked some windows 2015-03-02 17:39:18 -05:00
Evan Debenham 5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham 89d72e60d1 v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty 2015-03-02 17:13:03 -05:00
Evan Debenham 92afe5977e v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned. 2015-03-02 17:09:51 -05:00
Evan Debenham 68406db6fe merging 1.7.5 source: windows changes 2015-03-02 17:08:17 -05:00
Evan Debenham 7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham a4fe786f97 v0.2.3e: small fix to rankings window changes 2015-01-21 20:22:36 -05:00
Evan Debenham a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00