Commit Graph

129 Commits

Author SHA1 Message Date
Evan Debenham 6313619de7 v0.3.1d: removed strict pixel align pt.2
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham 0ba004b1fa v0.3.1d: removed strict pixel align pt.1
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:58 -04:00
Evan Debenham a23ede9bbb v0.3.1b: fixed a bug with centered toolbar and less than 4 quickslots 2015-09-04 01:59:13 -04:00
Evan Debenham bbf1c1040f v0.3.1b: ported over gamescene.examinecell logic from GDX build 2015-09-04 01:59:11 -04:00
Evan Debenham 79043dd79e v0.3.1a: further tweaks to examine button toast 2015-08-24 13:09:00 -04:00
Evan Debenham 81341c93d0 v0.3.1a: reworked screen size scaling to fix certain resolutions, adjusted quickslots to compensate 2015-08-24 13:07:30 -04:00
Evan Debenham ba2a4f9328 v0.3.1a: updated the examien button toast to better explain it 2015-08-24 13:07:28 -04:00
Evan Debenham e853c8c6ab v0.3.1a: fixed crashes relating to new targeting 2015-08-24 13:07:27 -04:00
Evan Debenham 0416e7f167 v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
2015-08-24 13:07:27 -04:00
Evan Debenham e0ad8f1938 v0.3.1a: fixed examining unseen heaps 2015-08-24 13:07:22 -04:00
Evan Debenham d7e849b3ab v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations 2015-08-24 13:04:53 -04:00
Evan Debenham 72515aee99 v0.3.1: modified a couple strings to fit better post-font changes 2015-08-24 13:04:47 -04:00
Evan Debenham 77f02b54a9 v0.3.1: heaps can now be examined from the fog of war 2015-08-24 13:04:44 -04:00
Evan Debenham 00aab9bd2d v0.3.1: added functionaltiy to flip indicators in the game UI 2015-08-24 13:04:37 -04:00
Evan Debenham f6f10bca2e v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases. 2015-08-24 13:04:23 -04:00
Evan Debenham f8a99c6533 v0.3.1: better settings menu, landscape/portrait can now be changed from ingame. 2015-08-24 13:04:21 -04:00
Evan Debenham d99e206b0e v0.3.1: toolbar auto-target now actually auto-targets 2015-08-24 13:04:19 -04:00
Evan Debenham a1e9b10358 v0.3.1: fixed some bugs relating to display scaling and very small screens 2015-08-24 13:04:17 -04:00
Evan Debenham cde5a4f63b v0.3.1: re-added hold to search 2015-08-24 13:04:12 -04:00
Evan Debenham c5252a5045 v0.3.1: all sorta UI changes 2015-08-24 13:04:04 -04:00
Evan Debenham 12f1302e0f v0.3.1: added a slider for selecting multi-value options 2015-08-24 13:00:27 -04:00
Evan Debenham dae5aca01b v0.3.1: added a button to allow re-checking of changes 2015-08-24 13:00:11 -04:00
Evan Debenham f1bece816f v0.3.1: removed the long press to search functionality from the examine button. 2015-08-24 11:37:43 -04:00
Evan Debenham 6d0f143c4b v0.3.1: allowed wands to use targeting 2015-08-24 11:37:35 -04:00
Evan Debenham 179935fb87 v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support. 2015-08-24 11:37:15 -04:00
Evan Debenham 2aee4fe3c6 v0.3.0e: refactored the new findChars() function and re-added a collection of chars to Actor. Better readability and (trivially) better performance. 2015-06-21 20:59:17 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham e0187cd233 v0.3.0c: added a buff icon for bless 2015-06-07 21:55:35 -04:00
Evan Debenham b91d5d7185 v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption 2015-06-07 21:55:30 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham 46dffad71d v0.3.0: added support for item sprites to contain emitters 2015-06-07 21:55:09 -04:00
Evan Debenham 0a78b2dc28 v0.3.0: some refactoring to item sprites to better use an item as a parameter 2015-06-07 21:54:47 -04:00
Evan Debenham 06aa051410 v0.3.0: added a safety check to danger indicator 2015-06-07 21:54:37 -04:00
Evan Debenham 2367283bf6 v0.3.0: Added shading to the toolbar, and slightly repositioned it. 2015-06-07 21:54:34 -04:00
Evan Debenham b2f5fd6123 v0.3.0: improved buff tapping for small screens 2015-06-07 21:54:28 -04:00
Evan Debenham 00c19d55bd v0.3.0: added functionality for full buff descriptions (need to write them still) 2015-06-07 21:54:28 -04:00
Evan Debenham 673f024c17 v0.3.0: enforce consistency on naming for the recharging buff 2015-06-07 21:54:26 -04:00
Evan Debenham 4e34e81365 v0.3.0: improved previous hunger mechanics changes, now better coded & clarified 2015-06-07 21:54:26 -04:00
Evan Debenham 348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham 8f80762d91 v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning 2015-06-07 21:54:22 -04:00
Evan Debenham 394d7a0a73 v0.2.4d: added name initials for identified potions and scrolls 2015-03-28 16:10:09 -04:00
Evan Debenham fc77aa9afa v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this. 2015-03-28 16:06:10 -04:00
Evan Debenham 5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham d94847af4c v0.2.4: added some safety checks to the quickslot button 2015-03-02 17:22:04 -05:00
Evan Debenham 0d78119ab7 v0.2.4: corrected some quickslot errors 2015-03-02 17:21:42 -05:00
Evan Debenham 071403a7aa v0.2.4: moved loot and continue tags to bottom right, much more accessable 2015-03-02 17:13:17 -05:00
Evan Debenham 7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham 894f7d9d06 Merging 1.7.5 Source: ui changes 2015-02-06 09:55:45 -05:00
Evan Debenham 9ff26f034c v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died. 2015-01-26 10:00:45 -05:00