Commit Graph

3824 Commits

Author SHA1 Message Date
Evan Debenham ae29fb3275 v0.7.1: sniper damage-augmented special attack is now garunteed to hit 2018-12-20 00:37:31 -05:00
Evan Debenham 2349e44099 v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP) 2018-12-20 00:37:30 -05:00
Evan Debenham 4fb394214d v0.7.1: weapons that block damage now have precise descriptions for it
also reduced the blocking for sai and gauntlet by 1 each
2018-12-20 00:37:29 -05:00
Evan Debenham 1ace437283 v0.7.1: adjusted ring of force, no longer works with thrown weapons 2018-12-20 00:37:28 -05:00
Evan Debenham bc5372a4ca v0.7.1: updated translations 2018-12-20 00:37:27 -05:00
Evan Debenham 5ae7b2df9d v0.7.1: added a safety check to sniper's mark 2018-12-20 00:37:26 -05:00
Evan Debenham 5157b83394 v0.7.1: corrected inconsistencies with ring description logic 2018-12-20 00:37:25 -05:00
Evan Debenham 0ea97b0149 v0.7.1: fixed various errors relating to missile weapons, upgrading, and the blacksmith 2018-12-20 00:37:24 -05:00
Evan Debenham e1bfd1bbbc v0.7.1: bugfixes:
- fixed spirit bow not working with ring of sharpshooting
- fixed curse infusion not cursing spirit bow
- removed boomerang from the catalog
- fixed missile weapons being cursable in various situations
2018-12-20 00:37:12 -05:00
Evan Debenham 54d8adf7ac v0.7.1: fixed various typos and grammar errors 2018-12-20 00:27:04 -05:00
Evan Debenham e78574ca5f v0.7.1: balance adjustments:
- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
Evan Debenham 3fcf77898a v0.7.1: updated translations 2018-12-20 00:27:03 -05:00
Evan Debenham 90a76fbf12 v0.7.1: fixed various bugs with missile weapon functionality 2018-12-20 00:27:02 -05:00
Evan Debenham c05fdef69e v0.7.1: added debug functionality for hero class unlocks 2018-12-20 00:27:02 -05:00
Evan Debenham 584fabd667 v0.7.1: implemented sniper special attacks 2018-12-20 00:27:01 -05:00
Evan Debenham 9f8b66cdf0 v0.7.1: added special plant effects for warden 2018-12-20 00:27:01 -05:00
Evan Debenham a14dcf4a35 v0.7.1: tipped darts now tie into durability and synergize with warden 2018-12-20 00:27:00 -05:00
Evan Debenham 0a839897e7 v0.7.1: nerfed new ring of furor 2018-12-20 00:27:00 -05:00
Evan Debenham ff02c1d549 v0.7.1: adjusted dart scaling with sharpshooting + crossbow 2018-12-20 00:26:59 -05:00
Evan Debenham 782c5a0dd4 v0.7.1: implemented simpler benefits for warden and sniper 2018-12-20 00:26:59 -05:00
Evan Debenham 42895419a9 v0.7.1: adjusted vision logic to account for new huntress subclasses 2018-12-20 00:26:58 -05:00
Evan Debenham a2cf8c576b v0.7.1: adjusted boomerang upgrade conversion logic 2018-12-20 00:26:58 -05:00
Evan Debenham bd51337996 v0.7.1: fixed grammar in water of awareness 2018-12-20 00:26:57 -05:00
Evan Debenham d50f42c902 v0.7.1: the game now always refers to missile weapons as thrown weapons 2018-12-20 00:26:57 -05:00
Evan Debenham 6ebdd8b286 v0.7.1: thrown weapons now benefit from excess str for all classes 2018-12-20 00:26:56 -05:00
Evan Debenham 06458bfb20 v0.7.1: added hero unlock requirements and 3 badges for hero unlocking 2018-12-20 00:26:53 -05:00
Evan Debenham 650f10983e v0.7.1: fixed a text error in missile weapons 2018-12-20 00:26:29 -05:00
Evan Debenham da38e0bb81 v0.7.1: extended items which are identified by default for each class 2018-12-20 00:26:28 -05:00
Evan Debenham 97483b8062 v0.7.1: adjusted wand of regrowth to work with furrowed grass
Also removed now-unnecessary checks for blandfruit seeds
2018-12-20 00:26:28 -05:00
Evan Debenham a3b9fefc65 v0.7.1: fixed a crash caused by converted upgraded boomerangs 2018-12-20 00:26:28 -05:00
Evan Debenham 47d01ebe00 v0.7.1: added conversion logic for huntress boomerangs 2018-12-20 00:26:27 -05:00
Evan Debenham b79098d46a v0.7.1: adjusted sprites for scorpio shots 2018-12-20 00:26:27 -05:00
Evan Debenham bd3b87c9af v0.7.1: reworked huntress's signature weapon 2018-12-20 00:26:26 -05:00
Evan Debenham 621659c9c5 v0.7.1: adjusted ankh window behaviour, no longer force-closes on save 2018-12-20 00:26:25 -05:00
Evan Debenham b6f8aacd9d v0.7.1: bugfixes:
- fixed keys spawning without chests in secret chest chasms rooms when challenges were enabled
- fixed fireblast rarely damaging enemies who move into it's effect as it's resolving
- fixed dew drops rarely landing on stairs, making them inaccessible.
2018-12-20 00:26:25 -05:00
Evan Debenham 24e311dc58 v0.7.1: improved how trans/recycle handle exotics, stones, elixirs/brews 2018-12-20 00:26:24 -05:00
Evan Debenham 63a5f57b01 v0.7.1: fixed a few pixels being off in albino rat's sprite 2018-12-20 00:26:24 -05:00
Evan Debenham 74fc34bd97 v0.7.1: implemented new furrowed grass mechanic for huntress 2018-12-20 00:26:23 -05:00
Evan Debenham 72249110bf v0.7.1: various ring adjustments/improvements:
- rings now display statistical information about their effects
- ring of accuracy now boosts hero accuracy, instead of reducing enemy evasion
- ring of energy buffed, now provides a percentage boost to charge speed
- ring of furor rebalanced, no longger better with slower weapons
2018-12-20 00:26:23 -05:00
Evan Debenham 054c20ef62 v0.7.1: fixed a rare edge-case in shadowcasting logic 2018-12-20 00:26:22 -05:00
Evan Debenham 7603fc030a v0.7.1: fixes and QOL improvements to missile weapons 2018-12-20 00:26:22 -05:00
Evan Debenham 4c120528ec v0.7.1: improved how quickslots handled upgraded items 2018-12-20 00:26:21 -05:00
Evan Debenham 5207ba4e90 v0.7.1: implemented upgradeable missile weapons!
- missile weapons now have damage scaling and can be upgraded (except darts)
- upgraded missile weapons gain 3x durability (stacking multiplicatively)
- missile weapons with more than 100 uses now last indefinitely
- ring of sharpshooting now works with damage scaling, rather than applying a flat +20% dmg per level
- bolas buffed. base damage up to 6-9, from 4-6
- shuriken adjusted. base damage up to 4-8, from 4-6. uses down to 5, from 10
- throwing stones now have 1/2 value, instead of 1 value.
2018-12-20 00:26:21 -05:00
Evan Debenham 24a22626ee v0.7.0c: manifest commit 2018-11-11 13:35:33 -05:00
Evan Debenham 9ac4ab1669 v0.7.0c: updated translations 2018-11-11 13:35:33 -05:00
Evan Debenham 7424c5d5eb v0.7.0c: bugfixes:
- fixed reach weapons not working for non-heroes
- fixed stealth using integers rather than floats
- fixed magical sleep decrementing paralysis without incrementing it
2018-11-11 13:35:32 -05:00
Evan Debenham 7ae41e180a v0.7.0b: manifest commit 2018-11-10 02:18:19 -05:00
Evan Debenham 1326c0e413 v0.7.0b: updated translations 2018-11-10 02:17:53 -05:00
Evan Debenham 0366cdc0ed v0.7.0b: further fixes/adjustments:
- removed leftover conversion logic from beta
- imp now spawns at the same time as other mobs
- remains in mass grave room now spawn wraiths at the normal rate again
2018-11-10 02:17:52 -05:00
Evan Debenham 27257f4ac0 v0.7.0b: fixed both old and new bone pile logic being active 2018-11-10 02:17:52 -05:00