Commit Graph

88 Commits

Author SHA1 Message Date
Evan Debenham f808e201f3 v0.7.5: game camera now pans instead of snapping in most cases 2019-10-01 00:36:16 -04:00
Evan Debenham 20f49ac600 v0.7.5: corrected some issues caused by LibGDX 2019-10-01 00:36:09 -04:00
Evan Debenham 8b4b241f8a v0.7.4c: fixed various rare crash bugs 2019-08-14 15:51:53 -04:00
Evan Debenham e8086d78f2 v0.7.4b: removed unused todo/fixme statements 2019-08-07 21:39:40 -04:00
Evan Debenham 019970b3e4 v0.7.4b: fixed errors with android lifecycle management 2019-08-07 21:39:39 -04:00
Evan Debenham 7885da4b99 v0.7.4b: cleaned up a few leftovers from new init logic 2019-08-07 21:36:06 -04:00
Evan Debenham 3e815a3165 v0.7.4b: restructured initialization logic into new android module
A lot of cleanup is needed for this, but everything works
2019-08-01 16:04:14 -04:00
Evan Debenham 11efd1d0c3 v0.7.4b: cleaned up some miscellaneous android dependencies 2019-08-01 15:47:56 -04:00
Evan Debenham 05d7f354dd v0.7.4b: refactored input event handling structure 2019-08-01 15:47:10 -04:00
Evan Debenham 2a523f2ea2 v0.7.4b: Initial LibGDX commit! more details below:
Large sections of game logic are now working through libgdx instead of
android libraries. There is still work to do but this is the first
major step. Big changes include:
- Graphics code is now through LibGDX (except for text rendering)
- Initialization and screen-handling logic is now mostly through LibGDX
- Audio is now through LibGDX
- Input handling is now through LibGDX
- Most misc functions are now through LibGDX
2019-08-01 15:47:01 -04:00
Evan Debenham d67a4bf021 v0.7.4: increased minSDK to 9(android 2.3) from 8(android 2.2) 2019-07-18 16:03:12 -04:00
Evan Debenham 8d6b3835b1 v0.7.3a: fixed all darts incorrect being consumed when tipping all 2019-05-25 18:06:21 -04:00
Evan Debenham 3867c5d61e v0.7.3: fixed an incorrectly placed space in copyright notice of some files 2019-05-23 19:27:10 -04:00
Evan Debenham 971e421fa1 v0.7.2d: moved the base halo class to SPD-classes 2019-04-27 18:43:44 -04:00
Evan Debenham 96878b1095 v0.7.2c: adjusted how the game handles config changes 2019-04-24 19:24:02 -04:00
Evan Debenham 0cbfea7c67 updated copyright notices for 2019 2019-01-12 17:06:38 -05:00
Evan Debenham 05028ebc2a v0.6.5b: added a variety of safety checks 2018-05-18 18:54:29 -04:00
Evan Debenham d9210a3a73 v0.6.4a: updated copyright 2018-04-10 23:39:37 -04:00
Evan Debenham f935092871 v0.6.4a: music is now prepared synchronously 2018-04-10 23:27:42 -04:00
Evan Debenham 8ff3db2088 v0.6.4: various bugfixes:
- fixed corrupted mimics causing save/load crashes
- fixed crashes when destroy is called on the same group twice
- syncronized texture cache methods
- added safety checks to
  - SummoningTrap
  - WaterOfHealth
  - WndAlchemy
  - WndBag
2018-04-03 17:48:17 -04:00
Evan Debenham c471cc6b96 v0.6.3b: fixed memory leaks in android 8.0+, and improved text cache 2018-03-09 22:42:23 -05:00
Evan Debenham 099a75d19e v0.6.3b: removed some unnecessary allocations, and disabled unused fonts 2018-03-09 22:42:23 -05:00
Evan Debenham 2dddeee60d v0.6.3: improved error handling in SPD-classes 2018-01-24 17:23:28 -05:00
Evan Debenham 07158daed2 v0.6.3: replaced android.graphics.rectF with a local version 2018-01-20 16:28:15 -05:00
Evan Debenham 079bc8c4d1 v0.6.3: various crash and ANR fixes 2018-01-20 16:09:53 -05:00
Evan Debenham 6abb58fd81 v0.6.3: refactored all opengl code out of the core module (except fog) 2018-01-20 16:06:02 -05:00
Evan Debenham e828148ebc v0.6.3: refactored some android interaction out of the core module 2018-01-20 16:05:55 -05:00
Evan Debenham bfa96703aa v0.6.3: adjusted order of rendering and updating to improve efficiency 2018-01-20 16:02:16 -05:00
Evan Debenham aa88bf7d23 v0.6.2e: fixed bad changes made to app lifecycle managment 2017-11-19 14:42:38 -05:00
Evan Debenham 00a44a8352 v0.6.2d: adjusted how the game handles pauses/focus lost 2017-11-17 14:31:51 -05:00
Evan Debenham 1fbaa27f5b v0.6.2c: fixed a variety of rare crash bugs 2017-11-17 14:31:40 -05:00
Evan Debenham 31042228ff v0.6.2c: improved how the game handles music volume and asset handling 2017-11-17 14:31:37 -05:00
Evan Debenham 4ee449c918 v0.6.2b: fixed bugs and added several safety checks 2017-11-17 14:31:28 -05:00
Evan Debenham 553badc118 v0.6.2b: improved aspects of app lifecycle management 2017-11-17 14:31:16 -05:00
Evan Debenham 0ce6f14a73 v0.6.2a: fixed errors where music would be called without being prepared 2017-11-02 01:28:25 -04:00
Evan Debenham 99156c0005 v0.6.2a: added functionality for audio muting during phone calls 2017-11-02 01:28:23 -04:00
Evan Debenham d71559e0cc v0.6.1b: fixed rare crashes caused by a camera as it is destroyed 2017-08-30 02:58:31 -04:00
Evan Debenham 68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption 2017-08-30 02:58:30 -04:00
Evan Debenham e3653e6fcc v0.6.1b: stability improvemens to movieclip 2017-08-30 02:58:30 -04:00
Evan Debenham 673ad28c5d v0.6.1: added support for multi window mode and refactored ui flag system 2017-08-19 00:23:10 -04:00
Evan Debenham 3b689da833 v0.6.0a: improved tilemap update logic 2017-06-11 19:00:32 -04:00
Evan Debenham 0225143d01 v0.6.0: removed some unneeded allocations when frames were being drawn 2017-06-04 22:00:47 -04:00
Evan Debenham 8af7fa2367 v0.6.0: removed unused imports 2017-06-04 21:59:44 -04:00
Evan Debenham 2f18c7146b v0.6.0: game motion now uses time since boot instead of time since UTC
This 'should' fix animation oddness caused by device time syncing during gameplay
2017-06-04 21:54:29 -04:00
Evan Debenham c64a468db5 v0.6.0: cleaned up android SDK version references 2017-06-04 21:54:27 -04:00
Evan Debenham ba8598132a updated copyright 2017-02-22 15:10:24 -05:00
Evan Debenham 2d09869044 v0.5.0b: completely refactored custom tiled visuals 2017-02-22 14:57:03 -05:00
Evan Debenham 970c6cc791 v0.5.0a: fixed alignment inconsistency in renderedtext 2017-02-13 16:11:03 -05:00
Evan Debenham 479c689196 v0.5.0: updated item sprites, they now have a variable size and are raised 2017-02-13 16:09:18 -05:00
Evan Debenham 26daff58b2 v0.5.0: fixed many vfx alignment issues 2017-02-13 16:07:28 -05:00