Commit Graph

39 Commits

Author SHA1 Message Date
Evan Debenham ffe9b6d80a v0.4.0: fixed a bug that would cause 0 hp targets to never take damage 2016-06-23 15:51:01 -04:00
Evan Debenham 641517b311 updated copyright 2016-05-08 20:04:50 -04:00
Evan Debenham dd08be8d97 v0.3.5: various logic fixes to accommodate chars that are 0 hp, but not dead. 2016-05-08 18:55:26 -04:00
Evan Debenham 2d7a13b14c v0.3.5: beginnings of warrior rework (needs lots of polish) 2016-05-08 18:55:16 -04:00
Evan Debenham fae5fc7c6c v0.3.5: added functionality for a shield ontop of health for characters 2016-05-08 18:53:23 -04:00
Evan Debenham be490fa739 v0.3.4: added some capitalization to glog entries for characters dieing 2016-02-22 16:26:03 -05:00
Evan Debenham b70e70d74b v0.3.4: added externalized rankings descriptions 2016-02-22 16:22:44 -05:00
Evan Debenham ac967fad27 v0.3.4: reworked rankings to store their cause instead of a result string 2016-02-22 16:20:34 -05:00
Evan Debenham 07cb7537d5 v0.3.4: removed some combat log entries. 2016-02-22 16:14:36 -05:00
Evan Debenham 2c76c77360 v0.3.4: externalized all remaining actor strings 2016-02-22 15:24:13 -05:00
Evan Debenham 2bb18fcd14 v0.3.3a: bugfixes and safety checks to tengu and ranged attacks 2015-12-27 13:57:52 -05:00
Evan Debenham 108fd0085d v0.3.3: changed EVIL propery to DEMONIC, implemented it 2015-12-21 21:32:07 -05:00
Evan Debenham 3d8e104b9b v0.3.3: implemented BOSS and MINIBOSS properties 2015-12-21 21:32:06 -05:00
Evan Debenham e09f40378d v0.3.3: added char properties, starting with IMMOVABLE implementation 2015-12-21 21:32:05 -05:00
Evan Debenham 9c861427e3 v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources 2015-09-04 01:59:12 -04:00
Evan Debenham 7b3c7aa46d v0.3.1a: fixed spear traps dealing negative damage, also added a safety check for dealing negative damage. 2015-08-24 13:07:25 -04:00
Evan Debenham 3305537ec1 v0.3.1a: fixed visual bugs caused by vertigo 2015-08-24 13:07:23 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham c3cba0f046 v0.3.0: reworked wand of regrowth, some polish needed though 2015-06-07 21:54:54 -04:00
Evan Debenham 6a7c42634a v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements 2015-06-07 21:54:39 -04:00
Evan Debenham 3f1043e4b9 v0.3.0: added chilled debuff 2015-06-07 21:54:35 -04:00
Evan Debenham bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham 6625b70fe9 v0.2.4: reverted custom shaking logic 2015-03-02 17:23:22 -05:00
Evan Debenham c467cb966c Merging 1.7.5 Source: actors/ changes 2015-02-06 09:55:55 -05:00
Evan Debenham 969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00
Evan Debenham 872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham 0dcdb66fad v0.2.3: more result description corrections 2014-12-16 17:01:08 -05:00
Evan Debenham b8355f0471 v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham 4a49763309 Merging Source v1.7.2: actor changes 2014-10-20 23:51:15 -04:00
Evan Debenham 5807c17059 V0.2.0c : Corrected numerous bugs with Scroll of Lullaby 2014-09-22 20:01:58 -04:00
Evan Debenham f033a2b872 V0.2.0: fixed a save/load issue with Cloak of Shadows 2014-08-27 01:43:13 -04:00
Evan Debenham 92e664472b V0.2.0: Refined Cloak of Shadows implementation, almost done. 2014-08-26 01:19:17 -04:00
Evan Debenham faa9140e05 V0.1.1: fixed bugs and cleaned up some effects. 2014-08-14 22:26:58 -04:00
Evan Debenham 4f56f63053 V0.1.1: overhauled scroll of lullaby pt. 1 (currently untested) 2014-08-11 17:17:05 -04:00
Evan Debenham c5e8ffea91 V0.1.0 Final Commit
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.

Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.

Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch

Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00