Commit Graph

221 Commits

Author SHA1 Message Date
Evan Debenham b8f6881830 v0.4.0: lots more curse implementation 2016-06-23 15:51:42 -04:00
Evan Debenham 909e3bc445 v0.4.0: fixed a bug in cryptpainter 2016-06-23 15:51:41 -04:00
Evan Debenham 13bb64468e v0.4.0: balance changes re: equipment and prison 2016-06-23 15:51:39 -04:00
Evan Debenham 6a3de8c7ab v0.4.0: adjusted cursing trap 2016-06-23 15:51:37 -04:00
Evan Debenham 99760aac86 v0.4.0: adjusted some scroll logic 2016-06-23 15:51:37 -04:00
Evan Debenham ababc270dd v0.4.0: adjusted shop generation 2016-06-23 15:51:36 -04:00
Evan Debenham 6172b46175 v0.4.0: implemented new glyphs 2016-06-23 15:51:15 -04:00
Evan Debenham d18417f447 v0.4.0: removed equipment from rat king chests 2016-06-23 15:51:09 -04:00
Evan Debenham 751f11c502 v0.4.0: fixed an alignment issue in tengu level logic 2016-06-23 15:50:57 -04:00
Evan Debenham 3e5db4af17 v0.4.0: Removed a bunch of legacy logic 2016-06-23 15:50:45 -04:00
Evan Debenham 641517b311 updated copyright 2016-05-08 20:04:50 -04:00
Evan Debenham 6dbd6d1fc1 v0.3.5: fixed some bugs 2016-05-08 18:58:12 -04:00
Evan Debenham ccba55ce69 v0.3.5: (sort of) fixed distortion traps messing with weak floor rooms 2016-05-08 18:55:31 -04:00
Evan Debenham 2378f45fbb v0.3.5: fixed plants hanging around when they shouldn't on tengu's level. 2016-05-08 18:55:30 -04:00
Evan Debenham 4bc69be53e v0.3.5: fixed thrown weapons trigger traps incorrectly while time was frozen 2016-05-08 18:55:26 -04:00
Evan Debenham 4beb089f3a v0.3.5: Grim Trap bugfixes 2016-05-08 18:55:23 -04:00
Evan Debenham 2cca108f47 v0.3.5: some refactoring to equippable items 2016-05-08 18:55:13 -04:00
Evan Debenham 2292d71d8a v0.3.4c: tengu level shifting now clears all blobs 2016-03-03 20:07:01 -05:00
Evan Debenham 3000a13026 v0.3.4a: added a safety check for null ripples 2016-02-22 16:37:33 -05:00
Evan Debenham b9692282a5 v0.3.4: rebalanced rockfall trap 2016-02-22 16:37:20 -05:00
Evan Debenham b70e70d74b v0.3.4: added externalized rankings descriptions 2016-02-22 16:22:44 -05:00
Evan Debenham ac967fad27 v0.3.4: reworked rankings to store their cause instead of a result string 2016-02-22 16:20:34 -05:00
Evan Debenham 0e2fbc05fb v0.3.4: fixed a bug with scroll of magical infusion and the no scrolls challenge 2016-02-22 16:18:42 -05:00
Evan Debenham 7c8b1b965e v0.3.4: fixed a pathing issue with spear traps 2016-02-22 16:14:30 -05:00
Evan Debenham f633105b21 v0.3.4: some errors in signs, tweaked a description 2016-02-22 16:02:34 -05:00
Evan Debenham 7ee1f86ee2 v0.3.4: externalized scroll strings 2016-02-22 15:57:53 -05:00
Evan Debenham 36cfd31fde v0.3.4: externalized all remaining level strings 2016-02-22 15:24:16 -05:00
Evan Debenham df293c01e8 v0.3.4: externalized painter and trap strings 2016-02-22 15:24:15 -05:00
Evan Debenham 4a9208bbf3 v0.3.4: externalized level feature strings 2016-02-22 15:24:13 -05:00
Evan Debenham 0ec187d73b v0.3.3a: added new teasers 2015-12-27 13:57:53 -05:00
Evan Debenham 2c87715af5 v0.3.3a: fixed a nullpointer in disintegration traps 2015-12-27 13:57:51 -05:00
Evan Debenham 66ee082503 v0.3.3: updated copyright on maze painter 2015-12-21 21:32:08 -05:00
Evan Debenham dd3f866205 v0.3.3: added a random maze generator, currently used in the tengu boss fight 2015-12-21 21:28:49 -05:00
Evan Debenham ef44eaad08 v0.3.2c: fixed a crash in levelgen 2015-12-21 18:04:49 -05:00
Evan Debenham 8bf7794bb6 v0.3.2c: updated a couple poorly worded texts 2015-12-21 18:04:48 -05:00
Evan Debenham d7ae88d963 v0.3.2c: re-added bones to prison boss level 2015-12-21 18:04:48 -05:00
Evan Debenham ba0044f48b v0.3.2c: Fixed bugs involving tengu and helper mobs 2015-12-21 18:04:47 -05:00
Evan Debenham 366dce1610 Merging 1.9.1 source: item changes 2015-12-21 18:04:42 -05:00
Evan Debenham 648246641a Merging 1.9.1 source: level changes
Differences:
- Altar room turned off for now
- Keep the guaranteed transmutation well
2015-12-21 18:01:24 -05:00
Evan Debenham b733c6f4d0 v0.3.2b: fixed a bug where the caves boss floor sign would sometimes appear under a trap 2015-11-08 04:06:31 -05:00
Evan Debenham 519e1252cb v0.3.2b: fixed some bugs with groups and changed level visuals 2015-11-08 04:06:29 -05:00
Evan Debenham 1c1c7dc4b1 v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges. 2015-11-08 04:06:29 -05:00
Evan Debenham ec49a78bc4 v0.3.2b: fixed a bug where multiple pit rooms would generate 2015-11-08 04:06:28 -05:00
Evan Debenham acc249ec32 v0.3.2a: also fixed a bug where ore veins would sparkle after being removed. 2015-11-08 04:06:27 -05:00
Evan Debenham e2a57a0e31 v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs 2015-11-08 04:06:27 -05:00
Evan Debenham b5176de721 v0.3.2a: weak floor rooms now guarantee a pit below them 2015-11-08 04:06:26 -05:00
Evan Debenham d60be385c2 v0.3.2a: fixed one errant tile in prison boss level layout 2015-11-08 04:06:24 -05:00
Evan Debenham 6cc42aa0fa v0.3.2: fixed prison boss maps sometimes permanently changing 2015-11-08 04:05:38 -05:00
Evan Debenham 3e2e04d778 v0.3.2: twaked tengu's boss arena to be a bit smaller 2015-11-08 04:05:34 -05:00
Evan Debenham 31c53c33d5 v0.3.2: items lost to level 10 layout changes are now returned 2015-11-08 04:05:34 -05:00