Commit Graph

  • 751f11c502 v0.4.0: fixed an alignment issue in tengu level logic Evan Debenham 2016-05-20 07:38:50 -04:00
  • 82cdc7149f v0.4.0: fixed a number of bugs regarding tengu Evan Debenham 2016-05-19 18:01:32 -04:00
  • 13625bc5aa v0.4.0: fixed an inconsistency in knuckleduster code Evan Debenham 2016-05-16 15:27:47 -04:00
  • 5e27d0e056 v0.4.0: reworked dagger Evan Debenham 2016-05-15 18:06:34 -04:00
  • 7021b01821 v0.4.0: added the ability for weapons to give DR, gave it to quarterstaff Evan Debenham 2016-05-15 04:43:41 -04:00
  • 84324c6f52 v0.4.0: implemented hand axe Evan Debenham 2016-05-14 22:46:58 -04:00
  • 59628e5f29 v0.4.0: refactored weapons with changed stats to use none-constant values Evan Debenham 2016-05-14 22:46:20 -04:00
  • 56ec14e370 v0.4.0: refactors and rebalancing to existing weapons Evan Debenham 2016-05-14 18:32:35 -04:00
  • 8f27e921d8 v0.4.0: reworked/added the 5 basic swords Evan Debenham 2016-05-13 18:45:32 -04:00
  • 7e546b14da v0.4.0: Rebalanced base weapon scaling Evan Debenham 2016-05-13 17:22:50 -04:00
  • c96966f54d v0.4.0: refactored artifacts storing their image reference Evan Debenham 2016-05-13 16:24:31 -04:00
  • 07ec295889 v0.4.0: Refactored item status handler, now independent of sprite sheet Evan Debenham 2016-05-13 15:26:05 -04:00
  • c6233b274c v0.4.0: big restructure to item sprite sheet Evan Debenham 2016-05-13 15:25:08 -04:00
  • 3e5db4af17 v0.4.0: Removed a bunch of legacy logic Evan Debenham 2016-05-12 03:43:44 -04:00
  • 96c9ca6de4 v0.4.0: Refactored strength requirements, also changed how they scale Evan Debenham 2016-05-11 04:54:55 -04:00
  • f724d4c2b9 v0.4.0: fixed a capitalization error in burning Evan Debenham 2016-05-10 18:36:42 -04:00
  • d5390adb69 v0.4.0: fixed a couple typos Evan Debenham 2016-05-10 18:15:39 -04:00
  • 641517b311 updated copyright Evan Debenham 2016-05-08 19:54:12 -04:00
  • c6ba32075c adding in changes missed in merge Evan Debenham 2016-05-08 19:17:47 -04:00
  • e6853c9eb6 v0.3.5a: language updates Evan Debenham 2016-05-07 00:06:33 -04:00
  • fb1d517d04 v0.3.5a: manifest commit Evan Debenham 2016-05-06 23:22:03 -04:00
  • e8e29910b3 v0.3.5a: balance changes to warrior Evan Debenham 2016-05-06 19:00:56 -04:00
  • 90db5b8c1f v0.3.5a: fixed an equipped boomerang removing items from quickslots when thrown Evan Debenham 2016-05-06 18:19:12 -04:00
  • deec9d2984 v0.3.5a: fixed dieing to berserk with a blessed ankh recording a rankings entry when it shouldn't Evan Debenham 2016-05-06 16:41:01 -04:00
  • f898df2c22 v0.3.5a: fixed warrior's seal working incorrectly with class armor Evan Debenham 2016-05-06 16:39:31 -04:00
  • ae450603a3 v0.3.5a: corrected a few inconsistencies with the new multi-examine Evan Debenham 2016-05-06 16:15:01 -04:00
  • 1b9523a3b2 v0.3.5a: rot heart can no longer be feared Evan Debenham 2016-05-06 16:12:01 -04:00
  • e9161348fc v0.3.5: manifest commit Evan Debenham 2016-05-01 04:36:09 -04:00
  • b476bd5154 v0.3.5: translation updates Evan Debenham 2016-05-01 04:24:28 -04:00
  • 0cc59f6cfa v0.3.5: fixed glow weirdness in combo indicator Evan Debenham 2016-04-30 23:09:14 -04:00
  • 092472bdea v0.3.5: fixed uncloaking taking no time, quick allowed for a 1 turn sneak attack exploit Evan Debenham 2016-04-27 19:54:34 -04:00
  • a143e7c020 v0.3.5: fixed the rot hear getting aggroed when it shouldn't be able to be Evan Debenham 2016-04-27 19:54:01 -04:00
  • a9613db29f v0.3.5: updated translations Evan Debenham 2016-04-25 21:50:39 -04:00
  • b056bef403 v0.3.5: corrected capitalization on broken seal Evan Debenham 2016-04-25 21:31:20 -04:00
  • 024c88a5bf v0.3.5: warrior's broken seal can now be directly upgraded Evan Debenham 2016-04-25 21:26:59 -04:00
  • c52ca8bf37 v0.3.5: Warrior's seal can no longer 'steal' upgrades Evan Debenham 2016-04-25 21:19:51 -04:00
  • f4899c06fa v0.3.5: buffed fury damage Evan Debenham 2016-04-25 20:05:57 -04:00
  • 2a71adb3b0 v0.3.5: fixed ankh resurrection not causing armor to activate Evan Debenham 2016-04-25 19:46:09 -04:00
  • c888512840 v0.3.5: fixed infinite shield stacking with slam Evan Debenham 2016-04-24 19:33:16 -04:00
  • 4a25517b81 v0.3.5: changes to accommodate hungarian Evan Debenham 2016-04-23 03:01:27 -04:00
  • 820c4f92b4 v0.3.5: typo fix Evan Debenham 2016-04-22 15:35:43 -04:00
  • 85d12e19a4 v0.3.5: a few new bits of text in welcome scene Evan Debenham 2016-04-22 04:00:19 -04:00
  • a839392b0f v0.3.5: clarity improvements to shielding Evan Debenham 2016-04-22 03:57:55 -04:00
  • e07f40df48 v0.3.5: some small balance tweaks Evan Debenham 2016-04-22 02:40:49 -04:00
  • 6e1bab6e89 v0.3.5: fixed spears being able to attack through walls Evan Debenham 2016-04-22 02:30:52 -04:00
  • b731569f85 v0.3.5: refactors to names and info for heaps Evan Debenham 2016-04-22 01:23:11 -04:00
  • 6dbd6d1fc1 v0.3.5: fixed some bugs Evan Debenham 2016-04-21 22:20:24 -04:00
  • 01f957f70f v0.3.5: fixed various naming and string errors Evan Debenham 2016-04-21 19:19:01 -04:00
  • bf04f7d8d1 v0.3.5: fixed bombs not working Evan Debenham 2016-04-21 19:14:06 -04:00
  • e7f45d7c40 v0.3.5: fixed a bug with picking up the amulet for the first time Evan Debenham 2016-04-19 21:43:47 -04:00
  • 549451c517 v0.3.5: translation updates Evan Debenham 2016-04-19 21:26:52 -04:00
  • b67289617b v0.3.5: fixed the berserker getting the old fury buff from warrior's armor Evan Debenham 2016-04-19 20:52:32 -04:00
  • d8d54a4f3f v0.3.5: bugfixes Evan Debenham 2016-04-19 20:47:35 -04:00
  • e03d523cd1 v0.3.5: cleaned up the wording on ring of accuracy Evan Debenham 2016-04-19 19:58:23 -04:00
  • 91298de6e9 v0.3.5: gladiator polish Evan Debenham 2016-04-19 19:55:40 -04:00
  • e715e147ff v0.3.5: big consistency pass on how items handle execution Evan Debenham 2016-04-19 19:34:08 -04:00
  • a571dc7f02 v0.3.5: lots of gladiator implementation, just needs polish Evan Debenham 2016-04-19 17:26:26 -04:00
  • 0cb6e96dee v0.3.5: first half of gladiator rework (new combo baseline, no finishers yet) Evan Debenham 2016-04-19 02:41:32 -04:00
  • 637d6b62ee v0.3.5: fixed a bug with artifacts in heroes remains Evan Debenham 2016-04-19 00:07:22 -04:00
  • 13df6a61f0 v0.3.5: fixed a couple artifact bugs Evan Debenham 2016-04-18 23:51:08 -04:00
  • 1882bd4640 v0.3.5: fixes for action indicator Evan Debenham 2016-04-18 21:36:12 -04:00
  • 83711cc836 v0.3.5: added some basic tutorial stuff for the mage and warrior's items Evan Debenham 2016-04-18 16:25:59 -04:00
  • b4d78ada9d v0.3.5: fixed a bug with new seal speck particles Evan Debenham 2016-04-18 16:01:36 -04:00
  • 371bf9b58f v0.3.5: fixed equipping armor scaling with speed in the wrong way Evan Debenham 2016-04-18 14:32:37 -04:00
  • 03a4ffb652 v0.3.5: lots of berserker polish Evan Debenham 2016-04-16 22:49:17 -04:00
  • b5bf1001ad v0.3.5: added the option for TouchAreas to block touches even when they are disabled Evan Debenham 2016-04-16 18:40:02 -04:00
  • 2ed6fc9857 v0.3.5: added an action indicator for new functionality Evan Debenham 2016-04-16 17:24:06 -04:00
  • 1f40d6289c v0.3.5: adjusted logic for picking up items at full inventory Evan Debenham 2016-04-15 15:30:14 -04:00
  • e883272242 v0.3.5: polish on the warrior's seal Evan Debenham 2016-04-15 11:13:52 -04:00
  • 0e4c0b6499 v0.3.5: ghost now returns to the hero quickly after finishing its quest Evan Debenham 2016-04-12 21:35:45 -04:00
  • 6593165b96 v0.3.5: renamed broken sigil to broken seal Evan Debenham 2016-04-10 19:21:30 -04:00
  • 828a69f5b1 v0.3.5: clarified huntress description Evan Debenham 2016-04-10 14:50:37 -04:00
  • 4f9191b97b v0.3.5: hero window now accounts for shielding Evan Debenham 2016-04-10 14:50:00 -04:00
  • 22b91231fc v0.3.5: fixed examining crash Evan Debenham 2016-04-10 02:07:36 -04:00
  • 4b3b35695f v0.3.5: fixed some curse equip messages (difficulties in other languages with variable nouns) Evan Debenham 2016-03-28 18:21:52 -04:00
  • ccba55ce69 v0.3.5: (sort of) fixed distortion traps messing with weak floor rooms Evan Debenham 2016-03-26 19:45:45 -04:00
  • 2378f45fbb v0.3.5: fixed plants hanging around when they shouldn't on tengu's level. Evan Debenham 2016-03-26 18:45:45 -04:00
  • c632b016f8 v0.3.5: fixed quickslot issues with chains and beacon. Evan Debenham 2016-03-26 18:36:56 -04:00
  • 97365b1ecf v0.3.5: rough berserker implementation Evan Debenham 2016-03-26 06:13:12 -04:00
  • c3910a1277 v0.3.5: refactored guard item drop code, now works with ring of wealth. Evan Debenham 2016-03-26 04:48:17 -04:00
  • dd08be8d97 v0.3.5: various logic fixes to accommodate chars that are 0 hp, but not dead. Evan Debenham 2016-03-25 17:25:10 -04:00
  • 4bc69be53e v0.3.5: fixed thrown weapons trigger traps incorrectly while time was frozen Evan Debenham 2016-03-25 02:04:18 -04:00
  • 7301217975 v0.3.5: game now prompts the player when there are multiple things to examine Evan Debenham 2016-03-25 01:46:03 -04:00
  • 0dae8acee7 v0.3.5: fixed the dwarf king saying '%s' instead of hero name. Evan Debenham 2016-03-24 19:39:10 -04:00
  • 4beb089f3a v0.3.5: Grim Trap bugfixes Evan Debenham 2016-03-24 19:31:15 -04:00
  • b465f05070 v0.3.5: Corrections to game win behaviour - Fixed a rare bug where the player could die as they win the game. - Winning the game now always takes you to the rankings page. Evan Debenham 2016-03-24 18:53:57 -04:00
  • a5fc42c80d v0.3.5: added classic font for cyrillic Evan Debenham 2016-03-15 20:54:11 -04:00
  • 8721637362 v0.3.5: wand of blast wave now knocks back all bosses less Evan Debenham 2016-03-10 01:04:17 -05:00
  • b422b36965 v0.3.5: fixed a bug where the sad ghost would attack tengu when it shouldn't Evan Debenham 2016-03-10 01:01:56 -05:00
  • a77194317e v0.3.5: lots of broken sigil implementation Evan Debenham 2016-03-10 00:44:52 -05:00
  • 534d3fb53a v0.3.5: corrected height on glowing parts of game logo Evan Debenham 2016-03-09 17:22:28 -05:00
  • e77bf6c127 v0.3.5: fixed sheep bugs involving applying buffs to them Evan Debenham 2016-03-07 21:44:42 -05:00
  • 2d7a13b14c v0.3.5: beginnings of warrior rework (needs lots of polish) Evan Debenham 2016-03-07 13:22:09 -05:00
  • bc4d7f19bb v0.3.5: fixed unintended fi ligature in pixel font Evan Debenham 2016-03-07 13:18:53 -05:00
  • 2cca108f47 v0.3.5: some refactoring to equippable items Evan Debenham 2016-03-07 01:27:27 -05:00
  • f8efaa6d5d v0.3.5: fixed the mage's staff still charging after being thrown Evan Debenham 2016-03-07 00:21:59 -05:00
  • bc463a0a7c v0.3.5: some code cleanup & bugfixes to pincushion Evan Debenham 2016-03-07 00:02:54 -05:00
  • fae5fc7c6c v0.3.5: added functionality for a shield ontop of health for characters Evan Debenham 2016-03-05 02:43:52 -05:00
  • 346b4b78e6 v0.3.5: added support for longer reach weapons Evan Debenham 2016-03-04 23:48:34 -05:00
  • b03e40f46a v0.3.4c: manifest commit Evan Debenham 2016-03-03 19:06:59 -05:00