Files
shattered-pixel-dungeon-web…/SPD-classes/src/main/java/com/watabou/glwrap/Blending.java

52 lines
1.4 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2019 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.glwrap;
import com.badlogic.gdx.Gdx;
public class Blending {
public static void useDefault(){
enable();
setNormalMode();
}
public static void enable(){
Gdx.gl.glEnable( Gdx.gl.GL_BLEND );
}
public static void disable(){
Gdx.gl.glDisable( Gdx.gl.GL_BLEND );
}
//in this mode colors overwrite eachother, based on alpha value
public static void setNormalMode(){
Gdx.gl.glBlendFunc( Gdx.gl.GL_SRC_ALPHA, Gdx.gl.GL_ONE_MINUS_SRC_ALPHA );
}
//in this mode colors add to eachother, eventually reaching pure white
public static void setLightMode(){
Gdx.gl.glBlendFunc( Gdx.gl.GL_SRC_ALPHA, Gdx.gl.GL_ONE );
}
}